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Glsl_shader_free
hugh greene edited this page Jun 20, 2022
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NOTE: The shader will not actually be destroyed until the program it is attached to is also destroyed. Frees the memory of a given shader.
- id: index of the shader to free the memory of
none: This function has no return values.
// demonstrates freeing a shader from memory
shader_free(mysh);
NOTOC
Category:Function:All
edited by hpg678 on Github