Skip to content

Texture_constants

hugh greene edited this page Jun 20, 2022 · 1 revision

These are the constants related to texture filtering, eg. mipmapping and anisotropic filtering.

tx_none No texture filtering is used.
tx_nearest Nearest neighbour texture filtering is used.
tx_bilinear Bilinear texture filtering is used.
tx_trilinear Trilinear texture filtering is used.
Clone this wiki locally