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Texture_set_levelofdetail
hugh greene edited this page Jun 20, 2022
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Sets the level-of-detail of the given texture.
Parameter | Data Type | Description |
---|---|---|
texid | integer | index of the texture |
minlod | double | minimum level-of-detail, default value is -1000 |
maxlod | double | maximum level-of-detail, default value is 1000 |
maxlevel | integer | index of the highest defined mipmap level, default value is 1000 |
void: This function does not return anything.
// demonstrates setting the default level-of-detail for a texture
texture_set_levelofdetail(tex, -1000, 1000, 1000);
NOTOC
edited by hpg678 on Github