Skip to content

Render_state

hugh greene edited this page Jun 20, 2022 · 1 revision

Render modes.

rs_fill

rs_line

rs_point


Face modes.

rs_front

rs_back

rs_front_back

Culling orientations.

rs_clockwise

rs_counterclockwise

Quality consants, generally for use with *_hint functions.

rs_nicest

rs_fastest

rs_dontcare

Used for fog mode.

rs_exp

rs_exp2

rs_linear

These are various operator constants used for the depth buffer.

rs_never

Always False

rs_less

source Z < depth Z

rs_equal

source Z = depth Z

rs_lequal

source Z <= depth Z

rs_greater

source Z > depth Z

rs_notequal

source Z != depth Z

rs_gequal

source Z >= depth Z

rs_always

Always True

Clone this wiki locally