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Surface_msaa_create

hugh greene edited this page Jun 20, 2022 · 1 revision

Description

Creates a surface (dynamic texture) and returns its id which can be called in drawing and accessing the created surface. Has two arguments, width and height, which specify the size of the surface. Usually they are automatically converted to power of two, because older GPU's can't handle non power of two textures.

Parameters

Parameter Description
parameter list parameters with a description of each...

Return Values

returntype: Returns...

Example Call

// Example of using the function.

NOTOC

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