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Feature ideas: lightweight DSP effects and new sequencer generators #186
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1.6 is out: https://github.com/hugelton/Felucca/releases/tag/v1.6 Thanks for the detailed list. I added a Euclidean generator to SEQ TOOLS: hold SEQ and press F4. KNOB 1–3 set hits, steps and rotation, and the pattern is written right away so you can hear it while it plays. OCT+ keeps it, OCT− cancels it. On a DRUM track it writes the selected lane; on a melodic track the hits keep the step's own note (or the root), and the result is ordinary steps you can edit afterwards, much like the GENERATE → EDIT flow you described. Conditional steps (1:2, 1:4, FILL …) are in 1.6 too (see #209), and PHASE got a wavefolder (FOLD, see #104). It's a sine fold that folds less on high notes, not ADAA. The comb resonator, isolator, tilt EQ, memory probability and Markov ideas are noted for later. |
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I’d like to suggest two additions that could expand Felucca’s sound design and generative workflow without requiring heavy DSP.
1. Lightweight DSP effects
Potential effects worth exploring:
Comb Resonator and Tilt EQ should be especially inexpensive. Wavefolder + ADAA is a more experimental option and should be benchmarked on the target hardware. References: [ADAA research (DAFx 2025)](https://hdl.handle.net/11566/352938), [lightweight DSP examples](https://github.com/im9/ideath).
2. New sequencer generators
Rather than introducing incompatible sequencer formats, generators could create patterns that remain editable in the existing 64-step sequencer.
A useful workflow would be GENERATE → LOCK → EDIT: generate a pattern, convert it into normal steps, then edit notes, parameter locks and automation manually.
I’d prioritize Comb Resonator and Euclidean generation first, then benchmark the wavefolder and explore stateful probability. CPU usage and audio quality should be measured on the target device before merging.
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