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Stereo-Hand-Tracking

Main Idea

Traditional classical CV are good enough for detection fingers and index, as well as hand poses, but not so well when occlusion occurs. We propose a method of estimating 3D hand poses, targeted especially for occlusion.

Inspiration

Hololens use ray point for hand interaction -> not intuitive. Stick to the basic approach of near-distance hand interaction -> needs hand detection for ZED, which places in front of the HMD.

Features (TODOs)

  1. Input Feeder: Can run dataset, Zed Mini, and Realsense (if have time). If both dataset and Zed are provided, prioritize Zed

  2. Stereo Matching perform stereo matching, can be skipped if using neural network, will have to dig deeper.

  3. Classical Finger Tracking using OpenCV. Tons of tutorial online

  4. Neural Network train to detect hand poses during occlusion. If all 5 fingers can be detected, switch back to classical might be a better choice

  5. Hand pose Simulation need visualization in 3D to show that we can detect occlusion

Expected Dataset format

We are using this dataset.

Stereo-Hand-Tracking
    |- data/
        |- BiCounting.zip       # i is the sequence index
        |- B1Counting_BB.mat

Credits

This is CS498 Machine Perception final project by Henry Che @hungdche and Jeffrey Liu @Jebbly.

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