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AI BANDITS DAYZ MOD

This mod adds AI NPCs which are based on Infected simulation rather than player simulation used by other AI mods. It is completely different than any other AI mod. The biggest benefit of infected simulation is very low server resources consumption compared to player based AI. So this mod is aiming at server owners who want simple lightweight and fun AI mod without various dependencies.
Using Infected simulation however has its drawbacks and limitations. On the other hand you can save a lot of server resources by bypassing redundant features present in player simulation, that not everyone finds appealing or usefull.
IMPORTANT NOTE: Installation and configuration of this mod requires basic knowledge of DayZ server architecture and basic knowledge of JavaScript Object Notation (JSON) files as well as eXtensible Markup Language (XML) files.
This mod, due to its complexity, is NOT recommended for new server owners who never ran a DayZ server before
!!! There is one difference you should be aware of. In AI Bandits NPC Mirek does NOT exist, he was renamed to Adam !!!
AI BANDITS VOICES ADD-ON BY GOONWOLF666
GoonWolf666 made an add-on which adds vanilla voices to AI Bandits to make them more immersive when they take damage, vault or punch. This mod is using existing vanilla sound so no setup is needed.
KNOCK KNOCK AI BANDITS ADD-ON BY AGENT001
A mod from agent001 that triggers spawn of AI Bandit in rooms behind closed doors to surprise passing by survivors in both vanilla and moded buildings configurable via json
AI Bandits Trader by Hunterz
This mod allows you to use AI Bandits as trader characters with Dr. Jones trader mod. AI Bnadits are not based on player simulation so you will not lose server FPS whats often the case when you use normal survivors based on player.