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GridFramework

Advanced Grid Framework on Unity Tilemaps for making turn based sokabon-style games.

Requires the following repos. I haven't included them as submodules because I find editing them messy and the file structure non-ideal. These may eventually become unity packages, in which case the other repos would become dependencies. But for now, just add all these:

Thats my simple level manager, a state machine made of scriptable objects, and some utility scripts. The state machine is easily removed, but you may want to leave ICondition, or implement something similar.

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Advanced Grid Framework on Unity Tilemaps for making turn based sokabon-style games.

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