Simple java touch games developed using Android Studio. Written in Java.
The game screen displays a grid of colored squares. At the beginning of each level, a timer starts counting down. Players tap on squares as fast as possible to make them disappear. Each tap registers a point.
- Level 1: Starts with a small grid (e.g., 3x3) and a slow timer (e.g., 10 seconds).
- Level 2: Increases grid size (e.g., 4x4) and slightly reduces timer duration (e.g., 8 seconds).
- Level 3: Further increases grid size (e.g., 5x4) and reduces timer duration (e.g., 6 seconds).
- Level 4: Largest grid size (e.g., 5x5) and fastest timer (e.g., 4 seconds).
- Level 5: Even faster timer (e.g., 3 seconds) with the same grid size as Level 4.
The level ends when the timer runs out. Players see their total number of taps achieved in that level. They can then proceed to the next level.
- Husayn Irfan - mhusaynirfan@gmail.com
- LinkedIn - https://my.linkedin.com/in/husayn-irfan-7b4103258
- Project link - https://github.com/husaynirfan1/GameTouch