v3.5.0
Major Improvements
1> Layer resize improvement using Observable API.
2> Canvas new texture feature, to help in pre-creating image textures - synchronously or Asynchronously.
3> Canvas textures for better Sprite handling and texture manipulation using - Clip, filters..etc
4> WebGL Layer API extended to support Canvas textures.
4> Bugfix: Click/Dblclick event bug fix across all SVG/Canvas/WebGL layers.
5> Disabling events for Canvas by default: enableEvents = false
6> Bugfix: SVG Path Parsing bug fix.
7> Path API extended to support Points and curves.
8> Examples: New examples to showcase I2Djs in game space.
9> many other performance improvements.