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Delivery Types
Every player receives an independent progress map. One player's contribution does not advance another player's task. Each player can complete and claim the delivery separately.
Use personal deliveries for daily objectives, individual progression, or repeatable player challenges.
All players contribute to one common target. Contributions are tracked per player and can affect bonus experience when contribution rewards are enabled.
Use shared deliveries for community events, server projects, or seasonal collection goals.
Every Town has an independent accepted-contract state, progress map, contributor list, and completion result.
The Town mayor must accept an active contract before members can contribute. Acceptance notifications are sent only to online members of that Town.
Use Town deliveries for inter-Town competition, roleplay economies, and settlement progression.
Choose the type during creation or change it from the detailed task editor. Town mode requires Towny and the towny-deliveries feature.
Changing a task type while it is active is not recommended. Stop or finish the current cycle before changing its behavior.
OlDelivery 1.0.0 documentation · Developed by OlPlugins · Paper 1.21–1.21.11 · Java 21