Skip to content

Delivery Types

iamolmez edited this page Jul 16, 2026 · 1 revision

Delivery Types

Personal

Every player receives an independent progress map. One player's contribution does not advance another player's task. Each player can complete and claim the delivery separately.

Use personal deliveries for daily objectives, individual progression, or repeatable player challenges.

Shared

All players contribute to one common target. Contributions are tracked per player and can affect bonus experience when contribution rewards are enabled.

Use shared deliveries for community events, server projects, or seasonal collection goals.

Town

Every Town has an independent accepted-contract state, progress map, contributor list, and completion result.

The Town mayor must accept an active contract before members can contribute. Acceptance notifications are sent only to online members of that Town.

Use Town deliveries for inter-Town competition, roleplay economies, and settlement progression.

Changing a type

Choose the type during creation or change it from the detailed task editor. Town mode requires Towny and the towny-deliveries feature.

Changing a task type while it is active is not recommended. Stop or finish the current cycle before changing its behavior.

Clone this wiki locally