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Localization
iamolmez edited this page Jul 16, 2026
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OlDelivery includes Turkish and English language files and detects each player's Minecraft client locale.
- Turkish clients receive Turkish menus, task text, notifications, and commands.
- Other clients use English by default.
- TAB completion shows only the matching language.
- Task names and descriptions can be configured separately for both languages.
plugins/OlDelivery/lang/messages_tr.yml
plugins/OlDelivery/lang/messages_en.yml
Bundled defaults are copied and updated without intentionally replacing customized values.
default-language: en
language-mode: clientclient mode uses the player's locale. default-language provides the fallback.
- Stop the server.
- Back up the
langdirectory. - Edit YAML values without changing their keys.
- Keep placeholders such as
%player%,%name%, and%minutes%intact. - Start the server and verify both languages.
Use UTF-8 encoding. Invalid YAML formatting may prevent messages from loading correctly.
OlDelivery 1.0.0 documentation · Developed by OlPlugins · Paper 1.21–1.21.11 · Java 21