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Currently you need to create actions using the very verbose and data oriented API.
The creation is sub-par and there is not a single way to save and load actions later on.
A few things that should be considered:
What type of actions are the most common ones?
How do we want to create actions in code? Some kind of builder?
How should we represent multiple actions and exchange actions on the fly?
Should we provide utility for action triggers, like button clicks?
Design task to finish
Answer the above questions.
Implement a prototype for the answers.
Prepare a common actions asset, for player movement.
Currently you need to create actions using the very verbose and data oriented API.
The creation is sub-par and there is not a single way to save and load actions later on.
A few things that should be considered:
Design task to finish