Defining material properties using image stacks #30137
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keassyguang
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Hello you may be able to use the ray tracing module for this? |
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Hello MOOSE Developer,
I want to use the image to describe the illumination from the UV light for a 3D printing process simulation, as shown in the figure below. The image is used to show the areas that will be irradiated. The light intensities at the irradiated areas are set to maximum light intensity and at the non-irradiated areas are set to 0. Due to the attenuation effect, the light intensity below the top surface is described by an exponential function. Different images for different layers. So there will be one set of images for the whole simulation.
I need to calculate the light intensity of each quadrature point for the activated elements. Besides, the light intensity at the quadrature points that are far away from the top surface of the current printed layer can be directly set to 0 to reduce the computational cost. To achieve this, I think I need to develop a user object using image-based functions or classes. What class or function might be helpful? Thanks a lot
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