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bladezLH and others added 3 commits April 7, 2019 10:59
* Implement command to reset the AI of, and respawn, an NPC

* Manually force AI init since the respawn actually happens in the next tick and we can't clear the flag
* Now properly iterate through all players within the specified range in GetNearestPlayer

* Fix migration syntax
@ide1234000 ide1234000 merged commit b3613ca into ide1234000:development Apr 17, 2019
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2 participants