v1.2.0
New Features
- Added new
MessagePacketTypevalues:340-CITADEL_USER_MESSAGE_PARTICIPANT_START_SOUND_EVENT341-CITADEL_USER_MESSAGE_PARTICIPANT_STOP_SOUND_EVENT342-CITADEL_USER_MESSAGE_PARTICIPANT_STOP_SOUND_EVENT_HASH343-CITADEL_USER_MESSAGE_PARTICIPANT_SET_SOUND_EVENT_PARAMS344-CITADEL_USER_MESSAGE_PARTICIPANT_SET_LIBRARY_STACK_FIELDS345-CITADEL_USER_MESSAGE_CURRENCY_CHANGED346-CITADEL_USER_MESSAGE_GAME_OVER347-CITADEL_USER_MESSAGE_BOSS_KILLED348-CITADEL_USER_MESSAGE_BOSS_DAMAGED349-CITADEL_USER_MESSAGE_MID_BOSS_SPAWNED350-CITADEL_USER_MESSAGE_REJUV_STATUS351-CITADEL_USER_MESSAGE_KILL_STREAK352-CITADEL_USER_MESSAGE_TEAM_MSG353-CITADEL_USER_MESSAGE_PLAYER_RESPAWNED354-CITADEL_USER_MESSAGE_CALL_CHEATER_VOTE355-CITADEL_USER_MESSAGE_MELEE_HIT356-CITADEL_USER_MESSAGE_FLEX_SLOT_UNLOCKED357-CITADEL_USER_MESSAGE_SEASONAL_ACHIEVEMENT_UNLOCKED358-CITADEL_USER_MESSAGE_MUSIC_QUEUE359-CITADEL_USER_MESSAGE_AG2_PARAM_TRIGGER
- Added ability to get entities by class name via the
Demo.getEntitiesByClassName()method.
Bug Fixes
- Fixed a bug in example script
10_parse_game_time.jswhere game time was incorrectly parsed.
Examples
- Added example script:
15_parse_mid_boss_deaths.js. - Added example script:
16_parse_tower_deaths.js.
Assets
DemoFile: added match37554876from game build5681.DemoFile: added match37610767from game build5691.
Documentation
- Updated documentation to reflect new example scripts.
Improvements
- Removed
eventsdependency and replaced it with a customEventEmitterimplementation.