I found a closed issue that discusses this a little, but no real resolution.
Using an inflatable part with variable number of seats a Kerbal cannot be transferred into the part. A message is given "Pod doesn't have personal inventory space" The part has a CrewCapacity = 6 closed and CrewCapacity = 24 inflated. To work around issue, setting the closed and inflated capacities equal (24) hides the problem.
If fixed, it would be acceptable to destroy parts in inventory if the number of seats is decreased on a part.
USI Animation is used for the animation.
MODULE
{
name = USIAnimation
deployAnimationName = Deploy
secondaryAnimationName = Rotate
inflatable = true
CrewCapacity = 24
inflatable = true
}
I found a closed issue that discusses this a little, but no real resolution.
Using an inflatable part with variable number of seats a Kerbal cannot be transferred into the part. A message is given "Pod doesn't have personal inventory space" The part has a CrewCapacity = 6 closed and CrewCapacity = 24 inflated. To work around issue, setting the closed and inflated capacities equal (24) hides the problem.
If fixed, it would be acceptable to destroy parts in inventory if the number of seats is decreased on a part.
USI Animation is used for the animation.