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Releases: im-knots/varda

Varda v0.1.7

11 Jun 19:02

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What's Changed

  • FEAT: multipass compute glsl shader support by @im-knots in #50
  • FIX: static linking for shaderc, fix intel mac and rosetta winit lock state by @im-knots in #51
  • #42 FIX: fucking onnx runtime on intel mac man i swear by @im-knots in #52

Full Changelog: v0.1.6...v0.1.7

Varda v0.1.6

09 Jun 18:42

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What's Changed

Full Changelog: v0.1.5...v0.1.6

Varda v0.1.5

09 Jun 14:03

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What's Changed

  • UPGRADE: update wgpu 27 to 29, egui 0.33 to 0.34, fix breaking api changes by @im-knots in #17
  • Issue #16: PR checks and Release CI to build dmg and appimages for macos and linux by @im-knots in #18
  • FIX: only fire action for fmt + test on pr check time by @im-knots in #19
  • FIX: pr check and release action trigger scopes by @im-knots in #20
  • Fix: run ci tests as release preflight by @im-knots in #21
  • FIX: hanging x86/64 macos build by @im-knots in #22
  • FIX: test release, remove rosetta cross comp for x86_64 mac by @im-knots in #23
  • FIX: cmake error on macos x86_64 build, test release by @im-knots in #24
  • FIX: cmake compatibility issues on macos x86_64 build by @im-knots in #25
  • FIX: cmake linker x256 error fix by @im-knots in #26
  • FIX: macos x86_64 build ffmpeg and openssl by @im-knots in #27
  • FIX: bundle dep libs better for optional features by @im-knots in #28
  • FIX: auto install cli to path on macox and linux by @im-knots in #29
  • #16: add dmg and appimage releases install instructions by @im-knots in #30
  • FEAT: Windows support with portable exe by @im-knots in #31
  • FIX: additional target os blocks for windows build support by @im-knots in #32
  • FIX: libavfilter bundling fix for appimage and dll by @im-knots in #33
  • FIX: use ldd for appimage by @im-knots in #34
  • FIX: appimage dep whackamole by @im-knots in #35
  • fix: fuse2 issues for appimage bundle by @im-knots in #36
  • fix: use fuse3 for appimage bundle by @im-knots in #37
  • fix: fuse shit by @im-knots in #38
  • fix: fuck appimage we are going tarball by @im-knots in #39
  • PERF: Performance optimizations, benchmarks by @im-knots in #40
  • #41 #42: Fix intel mac library bundling by @im-knots in #43
  • FEAT: analyzers and preprocessors for data glsl cant handle by itself by @im-knots in #44
  • #42 PERF: eliminate per-frame buffer allocations in compositing pipeline by @im-knots in #45
  • #42 PERF: Further adventures in performanceland by @im-knots in #46

Full Changelog: v0.1.4...v0.1.5

Varda v0.1.4

05 Jun 17:24

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Full Changelog: v0.1.3...v0.1.4

Varda v0.1.3

04 Jun 01:31

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Full Changelog: v0.1.2...v0.1.3

Varda v0.1.2

03 Jun 22:54

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Full Changelog: v0.1.1...v0.1.2

Varda v0.1.1

03 Jun 21:46

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Full Changelog: v0.1.0...v0.1.1

Varda v0.1.0

03 Jun 17:36

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What's Changed

  • Shaders: big bang shader, lagrangian shader, black hole updates by @im-knots in #3
  • fix: eliminate per-frame XGetGeometry stall on X11 by @DanceMore in #2
  • shaders update by @im-knots in #6
  • fix: make edges draggable in the stage builder by @im-knots in #7
  • bench: add criterion harness for compositing and shader-params by @DanceMore in #4
  • gitignore varda by @im-knots in #8
  • Perf: Add cargo bench details to readme by @im-knots in #9
  • Fix: GPU buffer submit causing mixing weirdness by @im-knots in #10
  • Feat: Allow opacity targets on transition sequence builder by @im-knots in #11
  • dir cleanup by @im-knots in #12
  • Feat: add shape mask and color replace effect shaders by @im-knots in #13
  • Experiment: Add camera based auto mapping and image stage layout import features by @im-knots in #14
  • fix: ping pong video playback buffer overflow by @im-knots in #15

New Contributors

Full Changelog: https://github.com/im-knots/varda/commits/v0.1.0