2022-04-18 (Beta)
·
1445 commits
to master
since this release
New Features
- #936, #937, #938, #939, #940, #941, #942, #944, #948, #949, #954, #955, #956, #957, #959, #960, #962, #968, #970, #974, #975, #976, #977, #978, #981, #982 - 6.1 Support.
- WE KNOW
- #381 - History system (Undo only)
- Undo steps are recorded after a short delay when not interacting with the UI.
- History is recorded for all actor changes from within Anamnesis (posing, changing gear, etc.).
- #908, #945 - Hotkey system
- Keys pressed while Anamnesis has focus that are not used are sent to FFXIV.
- Rotate selected bone - NONE / SHIFT / CONTROL + S / W / A / D / Q / E
- Clear Equipment - CTRL + SHIFT + C
- Select Pinned Actor - F1 to F8
- Next Pinned Actor - CTRL + Right
- Previous Pinned Actor - CTRL + Left
- Scene Tab - 1
- Appearance Tab - 2
- Action Tab - 3
- Pose Tab - 4
- Undo - CTRL + Z
- #922, #969 - Animation system overhaul
- Animations are now controlled on the brand new Action tab.
- Speed control is now live and animations can be scrubbed backwards/forwards.
- Lip movement overriding is now supported.
- Animation blending is now supported.
- Animation search now contains abilities as well as emotes and raw animations.
- The animation status of the actor is now shown so you can discover what animations actors in the world are doing.
- Data path is now part of the Action tab.
- Freeze world positions can be enabled from the Action tab.
- Actor position can be adjusted from the Action tab.
- Various fixes and improvements.
Improvements
- #852, #870 - Fixed expressions breaking while modifying other parent bones.
- #890, #947, #980 - Fixed NPC appearances not carrying over into GPose correctly.
- #893 - Allow entering of any value to Model Height and Actor Scale.
- #896 - More clearly explain the Penumbra HTTP API option.
- #898 - Fixed closing Anamnesis while the animation position lock was enabled causing all actors to appear at 0,0,0 after changing zones.
- #899 - Fixed weapon visibility toggle not functioning while the weapon is drawn.
- #901 - Fixed Offhand items without sub-models (such as Paladin shields) not appearing in the equipment selector.
- #927 - Added more Sin Eater NPC names.
- #946 - CN Language updated.
- #965 - Fixed extended appearance not being applied correctly when using the Penumbra redraw option.
- #966 - Improved animation search.
- #973 - Play Dead poses added to the Standard Poses Library.
- Finished meltdown.
- Fixed Appearance Model panel not appearing for NPC actors.
- Performance improvements while posing.
- Now equips the Emperor's new fists when clearing the main weapon slot.
- Middle click item slots to clear them.
- Clearing an item slot now also clears the dye for that slot.