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64-bit (arm64-v8a) support with a native JIT. The APK is now universal: 64-bit devices run the game VMs (cgame/qagame/ui) through a new AArch64 JIT recompiler ported from Quake3e — the same native-speed path 32-bit devices have always had, instead of a slow bytecode interpreter. Devices that dropped 32-bit support entirely can now play.
Game bytecode is validated at load time, and the generated code carries runtime guard checks (vm_rtChecks, on by default).