KoGaMa shut down, so kgmexporter is now about preserving the maps that were saved before it went offline.
Browse the maps that have already been saved at imuarte.github.io/kgmexporter.
It does two things:
- Upload - send your
.kgmapfiles (or.zip/.rar/ folders of them) to archive.org so they don't get lost. Old legacy-format maps are skipped automatically. - Convert - turn a
.kgmapinto a.obj(with.mtl+ texture atlas) you can drag straight into Blender.
Pick a tab, choose your files, and go.