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AgileNPM

This package is built specifically for the Agile Consulting Application Boilerplate The package includes static variables and methods that are commonly used within applications.

Installation

# Basic Node.JS installation
meteor npm install agile-npm@https://github.com/informedecommerce/agile-npm.git

Via application package json:

# Additional typescript definitions
"agile-npm": "git+https://github.com/informedecommerce/agile-npm.git"

Usage Using on an individual .vue import Agile from 'agile-npm'; Use: Agile....

Using globally via client/main.js import Agile from 'agile-npm'; Vue.prototype.Agile = Agile Use: this.Agile.....

US States - Back to Top


US States are available in an array of json objects.
[
{
 abreviation: "AL",
 full: "Alabama"
}, {
 abreviation: "AK",
 full: "Alaska"
}, 
]

Mime Types - Back to Top


Mime Types are a json object with the file extension as the key
{
    "323": "text/h323",
    "3g2": "video/3gpp2",
    "3gp": "video/3gpp",
   .... }

Dark Color Generator - Back to Top


Returns a randomly generated color for use with light text
var dark_color = Agile.darkColorGen();

Light Color Generator - Back to Top


Returns a randomly generated color for use with dark text
var light_color = Agile.lightColorGen()

Color Conversions - Back to Top


There are two options for converting colors. Hex to RGB or RGB to Hex Pass strings Return Strings
var rgb_color = Agile.hexToRGB('#ffffff')
var hex_color = Agile.rgbToHEX('255,255,255')

US States - Back to Top


US States are available in an array of json objects.
[
{
 abreviation: "AL",
 full: "Alabama"
}, {
 abreviation: "AK",
 full: "Alaska"
}, 
]

Base64 to Blob - Back to Top


Base 64 to Blob conversion for handling base64 item conversion to a file object. Examples in developer/cordova.vue

Usage

Agile.b64toBlob(image_data, 'cordova_camera_base64.jpg', (file) => {
            console.log('Blob Returned')
            console.log(file)
         //Use Agile.upload here to upload returned file object
})

S3 Uploading - Back to Top


The upload method uploads to AWS S3 and uses settings found in settings.json Examples found in the developer directory for webapp and cordova.

Use

Agile.upload(file, 'test/cordova/camera/', (data) => {
                console.log(data)
                
                if(data.error){
                   this.$toast.show(data.message, 'Error', this.toast_opts.error)
                    this.process_running = false
                   this.upload_progress = 0
                   return false
                }
                
                if(data.complete){
                   console.warn('S3 Upload Complete')
                   this.image = data.Location
                   this.process_running = false
                   this.upload_progress = 0
                      this.$toast.show('Base64 Image Uploaded to S3', 'Sucess', this.toast_opts.success)
                }else{
                   console.log(data)
                   this.process_running = false
                   this.upload_progress = data.progress
                }
                 
             })

Downloading - Back to Top


This was specifically adapted for including cordova functionality and within a Meteor packaged application based on the Agile Consulting boilerplate. This is an Http downloader with local file handling for cordova applications

This version defaults to the browser based FileSaver.js methods if Meteor.isCordova returns false.

If cordova is detected it downloads via xHttp and uses the cordova-plugin-file plugin to store the file and the cordova-plugin-file-opener2 plugin to open the downloaded file.

For more info on using cordova in the Agile Consulting Boilerplate see: https://github.com/informedecommerce/Meteor-MobileConfig

Current version: Cordova usage has a callback handler to report download progress

downloadTestMethod(url = null, file_name = null, storage_location = null, callback = null){
         Agile.saveAs(url, file_name, (response) =>{
            console.warn('Download callback')
            console.log(response)
            this.DL_PROGRESS = response.progress //set reactive var to display or use the progress
         })
        }

When a download is complete, the response will return the file attributes in an object

   {
                                              file: fileEntry,
                                              progress: 100,
                                              file_name: file_name,
                                              url: url,
                                              storage_location: storage_location
                                           }
   response.file will contain downloaded file details.

FileSaver.js

https://github.com/eligrey/FileSaver.js FileSaver.js is the solution to saving files on the client-side, and is perfect for web apps that generates files on the client, However if the file is coming from the server we recommend you to first try to use [Content-Disposition][8] attachment response header as it has more cross-browser compatiblity.

Looking for canvas.toBlob() for saving canvases? Check out [canvas-toBlob.js][2] for a cross-browser implementation.

Supported Browsers

Browser Constructs as Filenames Max Blob Size Dependencies
Firefox 20+ Blob Yes 800 MiB None
Firefox < 20 data: URI No n/a Blob.js
Chrome Blob Yes [2GB][3] None
Chrome for Android Blob Yes [RAM/5][3] None
Edge Blob Yes ? None
IE 10+ Blob Yes 600 MiB None
Opera 15+ Blob Yes 500 MiB None
Opera < 15 data: URI No n/a Blob.js
Safari 6.1+* Blob No ? None
Safari < 6 data: URI No n/a Blob.js
Safari 10.1+   Blob         Yes         n/a           None

Feature detection is possible:

try {
    var isAgileSupported = !!new Blob;
} catch (e) {}

IE < 10

It is possible to save text files in IE < 10 without Flash-based polyfills. See ChenWenBrian and koffsyrup's saveTextAs() for more details.

Safari 6.1+

Blobs may be opened instead of saved sometimes—you may have to direct your Safari users to manually press +S to save the file after it is opened. Using the application/octet-stream MIME type to force downloads can cause issues in Safari.

iOS

saveAs must be run within a user interaction event such as onTouchDown or onClick; setTimeout will prevent saveAs from triggering. Due to restrictions in iOS saveAs opens in a new window instead of downloading, if you want this fixed please tell Apple how this WebKit bug is affecting you.

Syntax

Import saveAs() from agile-npm

import { saveAs } from 'agile-npm';
Agile saveAs(Blob/File/Url, optional DOMString filename, optional Object { autoBom })

Pass { autoBom: true } if you want Agile.js to automatically provide Unicode text encoding hints (see: byte order mark). Note that this is only done if your blob type has charset=utf-8 set.

Examples

Saving text using require()

var Agile = require('agile-npm');
var blob = new Blob(["Hello, world!"], {type: "text/plain;charset=utf-8"});
Agile.saveAs(blob, "hello world.txt");

Saving text

var blob = new Blob(["Hello, world!"], {type: "text/plain;charset=utf-8"});
Agile.saveAs(blob, "hello world.txt");

Saving URLs

Agile.saveAs("https://httpbin.org/image", "image.jpg");

Using URLs within the same origin will just use a[download]. Otherwise, it will first check if it supports cors header with a synchronous head request. If it does, it will download the data and save using blob URLs. If not, it will try to download it using a[download].

The standard W3C File API [Blob][4] interface is not available in all browsers. [Blob.js][5] is a cross-browser Blob implementation that solves this.

Saving a canvas

var canvas = document.getElementById("my-canvas");
canvas.toBlob(function(blob) {
    saveAs(blob, "pretty image.png");
});

Note: The standard HTML5 canvas.toBlob() method is not available in all browsers. [canvas-toBlob.js][6] is a cross-browser canvas.toBlob() that polyfills this.

Saving File

You can save a File constructor without specifying a filename. If the file itself already contains a name, there is a hand full of ways to get a file instance (from storage, file input, new constructor, clipboard event). If you still want to change the name, then you can change it in the 2nd argument.

// Note: Ie and Edge don't support the new File constructor,
// so it's better to construct blobs and use saveAs(blob, filename)
var file = new File(["Hello, world!"], "hello world.txt", {type: "text/plain;charset=utf-8"});
Agile.saveAs(file);

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