A KanColle viwer written in Node.js.
Currently the app is wrapped as a cross-platform desktop application using nwjs, working on Windows, OSX and Linux.
This Project is currently under heavy development.
Full description will be here soon.
git clone https://github.com/inoc603/KanColleNode.git
cd KanColleNode
npm iAfter the install, a script using install-nw will start to download nwjs to ./nw-cache, which can fail or take a long time. In that case you can press ctrl + c to stop the download, then manully download it from (this-link)1.
When download is finished, due to bugs in install-nw, the script will end in error. However the download is finished. Extract ./nw-cache/nwjs-v0.12.1-*.zip, and copy its content to ./ and ./game-viewr
For debugging, run node ./bin/www to start the background program, where you can see debug output on console. Then navigate to game-viwer folder, run nw, or just click nw.exe to open up the graphic interface.
To build the app for distribution, run:
grunt prepare
grunt build --platforms=win,osx,linuxAfter a while, you should get the built app under build folder.
To clean up temp files for building, just run grunt clean.