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@bbernhar bbernhar commented Sep 7, 2022

Adds allocator flag to disable using custom-equivalent heaps internally. This is a workaround for DirectML failing to treat the custom-equivalent of D3D12_HEAP_TYPE_DEFAULT as the same type.

Adds allocator flag to disable using custom-equivalent heaps internally. This is a workaround for DirectML failing to treat the custom-equivalent of D3D12_HEAP_TYPE_DEFAULT as the same type.
@bbernhar bbernhar enabled auto-merge (squash) September 7, 2022 16:42
@github-actions github-actions bot added D3D12 DirectX 12 Backend Change Test Changes in tests. labels Sep 7, 2022
@bbernhar bbernhar merged commit 5f06e51 into main Sep 7, 2022
@bbernhar bbernhar deleted the disable_custom branch September 7, 2022 17:01
bbernhar added a commit that referenced this pull request Sep 7, 2022
Failing WebNN CI due to D3D12_MEMORY_POOL_UNKNOWN being required.

This reverts commit 5f06e51.
bbernhar added a commit that referenced this pull request Sep 7, 2022
bbernhar added a commit that referenced this pull request Sep 7, 2022
bbernhar added a commit that referenced this pull request Sep 7, 2022
bbernhar added a commit that referenced this pull request Sep 7, 2022
bbernhar added a commit that referenced this pull request Sep 7, 2022
bbernhar added a commit that referenced this pull request Sep 7, 2022
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