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I am trying to integrate Intel XeSS into my project, but I found that it causes jittering/flickering when rendering a static scene. I tried to compare the code differences between my implementation and the sample project "basic_sample_super_resolution_dx12". After disabling the triangle movement code, I was able to reproduce the same issue. Attached are screenshots of the visual artifacts and my code modification diff
I am trying to integrate Intel XeSS into my project, but I found that it causes jittering/flickering when rendering a static scene. I tried to compare the code differences between my implementation and the sample project "basic_sample_super_resolution_dx12". After disabling the triangle movement code, I was able to reproduce the same issue. Attached are screenshots of the visual artifacts and my code modification diff
XeSS-SR.DX12.basic.sample.-.NVIDIA.GeForce.RTX.5070.-.872.fps.2026-04-15.11-06-05.mp4