feat(tui): trigger skill popup on '/' in edit mode instead of command…#57
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… mode - Add showSkillPopup/skillPopupIdx fields to model - Remove :skill-name matching logic from processCommand() - Intercept '/' key in edit mode to show skill selection popup - Add skill popup navigation (j/k/up/down/enter/esc) - Render skill popup as centered overlay with lipgloss.Place + RoundedBorder - Update i18n tips: remove ::cmd from command mode, update help/edit tips - Update help dialog skills section to reflect new '/' trigger - Fix popup auto-scrolling by adding global popup guard in Update() to block non-KeyMsg messages (tickMsg, taskEventMsg, WindowSizeMsg) when any overlay is visible
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