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Adding a maximum and a default amount when choosing items to buy
Removing function to give items back to player after cancelling place obj action (if item is set to consume = 0 in ox_inv items.lua, will not be remove, and will be removed by the script only when placing the object, edited in sv_processing.lua line 409)
Removing function to give items back to player after cancelling place obj action (if item is set to consume = 0 in ox_inv items.lua, will not be remove, and will be removed by the script only when placing the object, edited in sv_processing.lua line 409)
Changed line 409, stored back to using it.removeItem even if using ox_inv Because it should remove the item HERE now, after usage, since it's not being remove on automatically from ox_inv on direct usage (consume = 0)
Creating an SQL file to make the db upload easier
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Improved ox_inventory items management