* Feat: added half elf race
* Feat: added halfling race
* Feat: added orc and half orc races
* Feat: added tiefling race
* Feat: exported all the available races
* Fix: fixed npc parts example
* Fix: made npc minimal age higher
* Feat: changed changelog
* Feat: added another surname option for humans
* Feat: added occupation generator
* Feat: added descriptor generator
* Fix: fixed many generators to inherit from ListItemGenerator instead of wrap it
* Feat: added character goals
* Fix: added descriptors to personality
* Feat: added race manager
* Feat: added race manager
* Feat: added npc dataclass
* Feat: added npc generator
* Feat: updated changelog
* Feat: exported the base generators for creating custom races
* Fix: fixed the changelog
* Feat: added location entity
* Feat: added races to subtypes directory
* Feat: added location type interface
* Feat: added location generator
* Feat: added base zones generator
* Feat: added outside description generator
* Fix: made outside description a list
* Feat: added basic building description
* Feat: added general shop
* Feat: added location type manager
* Feat: exported location related classes
* Fix: fixed generators not working or generating weird data
* Feat: added changelog
* Fix: made all races have lowercase name
* Feat: made description name generator general generator
* Feat: added more options to the description name generator
* Feat: added tavern
* Feat: added smithy
* Fix: made prices ints
* Feat: added temple
* Feat: added library
* Feat: added monuments
* Feat: exposing all locations
* Feat: added settlement entity
* Feat: added future generator
* Feat: added settlement type
* Fix: fixed future generator to take any type
* Feat: added settlement name generators
* Fix: fixed naming of settlement type interface
* Feat: added hamlet settlement type
* Feat: added settlement generator
* Feat: added settlement manager
* Feat: added exports
* Feat: added export for custom settlement generators
* Feat: added settlement generator example
* Fix: fixed description format
* Fix: made location generator cleaner
* Fix: fixed location not using type class but string
* Feat: added village
* Feat: added towns
* Feat: added city
* Feat: added metropolis
* Feat: added exports
* Fix: fixed description to use capital letters
* Feat: added titled and titledEach functions
* Fix: made all locations and settlements names uppercase
* Fixed description of settlements
* Fix: fixed same seed in settlement location generator
* Fix: fixed settlements descriptions
* Feat: changed dominant occupations
* Feat: updated changelog
* Fix: changed all names to be titled
* Feat: changed the descriptions formats for settlements and locations
* Feat: added future goals
* Feat: updated readme
* Feat: added landscape entity
* Feat: added landscape type
* Feat: added landscape manager
* Fix: change landscape type from string to class
* Feat: added forests
* Fix: fixed package imports
* Feat: added landscape generator
* Feat: added generating landscapes example
* Feat: added forest to landscape manager
* Fix: fixed name generators
* Feat: exports strings manipulations
* Feat: added mountains
* Fix: made brief part of the features
* Feat: added swamps
* Feat: added river landscape
* Fix: updated the package version to the correct one
* Feat: added desert
* Feat: added generic name generator
* Feat: added ocean
* Feat: added tundra
* Feat: added steppe
* Feat: changed changelog
* Fixed version banner
* Feat: made all managers return sorted lists
* Feat: switched goals order
* Feat: exported generators for custom landscape types
* Feat: added deity class
* Feat: added deity type
* Feat: added export for deity entity
* Feat: added deity manager
* Fix: changed deity type from string to class
* Fix: added worshipers to deity entity
* Feat: added god deity
* Feat: added deity generator
* Feat: added generate dieties example
* Feat: added demigods
* Feat: added demon lord
* Feat: implemented fixable interface in generators
* Feat: changed the changelog
* Feat: added archangels
* Feat: added exports for custom deities
* Feat: added example in readme
* Fix: fixed archangels and demon lords depict like animals
* Fix: fixed format of readme
* Fix: removed gods from goals
* Fix: changed folder name
* Feat: removed unused imports
* Fix: changed version in pubspec
* Feat: updated changelog
* Feat: added automated publishing
* Feat: removed .gihub from gitignore
* Feat: trying a new workflow
* Feat: updated banner
* Feat: updated workflow
* Feat: added world entity
* Feat: added opinions to races
* Feat: added lore type
* Feat: added default lore type
* Feat: added world lore generator
* Feat: added example for generating lore
* Fix: fixed lore generator
* Fix: changed figure to being
* Feat: added unalligned
* Feat: added genderless deities
* Fix: made all depictions start with articles
* Feat: added primordials
* Fix: fixed number generator not generating up to the wanted abount
* Feat: changed changelog
* Feat: added world settings interface
* Feat: added world settings manager
* Fix: changed world type to world settings
* Feat: added default wolrd settings
* Feat: added exports for custom worlds
* Feat: added world generator
* Fix: fixed world generation
* Feat: changed changelog
* Feat: added examples readme
* Fix: fixed the features in the readme
* Fix: improved seeding of base generators
* Feat: added domains for archangeles and demon lords
* Fix: fixed imports
* Feat: updated the readme
* Fix: shortened the description
* Feat: added permissions to publish.yaml
* Feat: added kingdom class
* Feat: added guild entity
* Feat: added guild type
* Feat: added guild manager
* Feat: added thieves guild
* Feat: added merchants guild
* Fix: fixed seeding of batch generator
* Fix: made important character generator more modular
* Feat: added guild generator
* Fix: fixed the guild generator
* Feat: added knight orders
* Fix: added fixable to knights order
* Feat: added new naming for guilds
* Feat: added example
* Feat: added guilds to world entity
* Feat: added guilds to world generation
* Feat: added mages guild
* Feat: added druid circles
* Feat: added artisans guild
* Feat: added more time descriptions
* Feat: added cults
* Fix: added better names for monuments
* Feat: changed the changelog
* Fix: made exports cleaner
* Fix: fixed unused imports
* Feat: updated readme
* Feat: added guilds to kingdom
* Fix: fixed example expected output after seed changes
* Feat: added government type interface
* Feat: added known for for kingdom
* Fix: run dart format
* Feat: added government type manager
* Feat: added government type to the kingdom class
* Feat: added monarchies
* Feat: changed leader to leaders
* Feat: added leader count generator for government type
* Feat: added government types
* Feat: added kingdom type interface
* Feat: added default kingdom type
* Feat: added kingdom type to kingdom entity
* Feat: added kingdom generator
* Fix: fixed kingdom generator
* Feat: added fix for kingdom population
* Feat: added kingdoms to world entity
* Feat: added example to example md
* Feat: changed the populations of some settlement types
* Fix: added documentation for classes without
* Feat: exported fixable
* Feat: added interface for custom settlement names
* Feat: added custom settlement names for races
* Fix: removed unused import
* Feat: changed descriptor generator to take an alignment
* Fix: removed periods at the end of some sentences
* Fix: sorted exceptions to files
* Feat: added generator exception
* Feat: added max tries to unique generator
* Feat: added adjectives to races
* Fix: fixed settlement description syntax
* Fix: removed guild leader from imporatnt occupations for settlements
* Fix: removed travel rate descriptions from weather
* Fix: fixed the verbs used for the name of the guilds
* Fix: fixed new lines in guild history
* Feat: fixed motto generation spelling errors
* Fix: added government type as an argument to kingdom generator
* Fix: added newlines to kingdom history
* Fix: removed unused imports