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Minecraft server envMap values that default to true can't be made false #153

@ClashTheBunny

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@ClashTheBunny

In this line of the envMap snippet, you can see that if a value, like onlineMode, is set to false, it won't even include the variable. The problem is that if ONLINE_MODE defaults to true, it's absense will make it true, even though it's set to false in the helm chart values.

The fix would be to remove the if and always include a variable or you could default everything to false in the minecraft container. I think you would have a big support problem if you defaulted everything to false, so I'd assume you want to just remove the if statement here and always set an env variable.

minecraft-4.5.0...minecraft-4.7.4#diff-6388d0bd6acdc6fb5c4741f9392e7f16a04efd7dcd4ebde73fe24af5db7e4c00R29

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