bbsolver v1.0.0
bbsolver v1.0.0
First standalone release of bbsolver, a C++ spatiotemporal optimization
engine for animation data.
Highlights
- Reduces dense sampled animation to sparse keyframes within an explicit error
budget. - Supports scalar, vector, Position-style spatial properties, stable
shape_flatpaths, and variable-topology path replacement flows. - Includes motion path smoothing for Position-style motion paths, with options
for preserving keyed frames and sharp turns. - Preserves host animation semantics where applicable: hold, linear, Bezier,
temporal ease, spatial tangents, and roving flags. - Ships a standalone After Effects ScriptUI test harness plus JSON shim that
demonstrates sampling, expression bake-and-disable, optional parented 2-D
Position flatten/unparent, CLI solve/verify, and key writeback.
Supported Integration Surface
- CLI commands:
solve,verify,dump,--version, and--help. - JSON IO: strict
SampleBundleinput andKeyBundleoutput with
_schema,schema_version: 1, and dimension-checked value arrays. - CMake package:
find_package(bbsolver CONFIG)with exported
bbsolver::bbsolverandbbsolver::coretargets. - FlatBuffers schemas are included as protocol/design references; v1.0.0 CLI IO
is JSON.
Build And Use
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build -j
./build/bbsolver solve \
examples/json/minimal_scalar.bbsm.json \
/tmp/minimal_scalar.bbky.json
./build/bbsolver verify \
/tmp/minimal_scalar.bbky.json \
examples/json/minimal_scalar.bbsm.jsonWindows PowerShell:
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --config Release -j
.\build\Release\bbsolver.exe solve `
examples\json\minimal_scalar.bbsm.json `
$env:TEMP\minimal_scalar.bbky.json
.\build\Release\bbsolver.exe verify `
$env:TEMP\minimal_scalar.bbky.json `
examples\json\minimal_scalar.bbsm.jsonOffline/reproducible builds can use the bundled dependency archives:
cmake -S . -B build -DBBSOLVER_FORCE_THIRD_PARTY_ARCHIVES=ON
cmake --build build -jValidation Evidence
Validated public commit:
5e2954573476d31d06f27538676a012bbb759e13.
Public CI:
- Push run
26384591701:
quick-linux,package-macos, andpackage-windowspassed. - Manual release-validation run
26385148293:
quick-linux,package-macos,package-windows, and
release-validationpassed. - Tag run
26387781951
forv1.0.0:quick-linux,package-macos,package-windows, and
release-validationpassed.
The release-validation job completed the standalone validator, installed
package smoke test, JSON example solve/verify/dump checks, negative schema
checks, install hygiene checks, and clangd sweep.
Source Traceability
This public release was synced from the source repository with the following
metadata:
Source-Repository: https://github.com/ivg-design/bakerBoy.gitSource-Ref: HEADSource-Commit: 460c84aaa8018d88b2120cfe37ad12a2e5b1e3bbSource-Path: solverSource-Tree: 99bf3f2b864ac852a364b745fca46956f9a3459e
Documentation
README.md: package overview and quickstart.docs/QUICKSTART.md: five-minute build, solve, and verify path.docs/SOLVER_CLI.md: CLI commands, flags, exit codes, progress,
cancellation, and diagnostics.docs/API_REFERENCE.md: JSON SampleBundle and KeyBundle contracts.docs/PACKAGING.md: CMake install/export and package-consumer behavior.docs/AE_SCRIPTUI_HARNESS.md: After Effects ScriptUI harness integration.docs/VALIDATION_WORKFLOWS.md: local and release validation workflows.