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C++ in godot 4.3

I started this project to explore programming a game in C++ using godot. Using the plugin system, everything can be done in C++. I did elect to do some things in the editor (i.e. hooking up signals to my c++ functions).

This repo roughly follows this tutorial and was written when 4.3 was the stable version.

Setup

Clone the repo and its submodules

git clone --recurse-submodules -j8 git://github.com/foo/bar.git

Run the compiler script

scons

(optional) If you want to use ccls, there's also an option to create the compile_commands.json directly

scons compiledb

Now you can open the project/ directory in godot!

Special Thanks

I found a nice resource in this repo. Thank you @nathanfranke.

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A godot tutorial rewritten in C++ using godot_cpp

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