Restore GLES support for BGR/ARGB/BGRA/ABGR texture formats via swizzle#2837
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[WIP] Add texture swizzle support for common GLES formats
Restore GLES support for BGR/ARGB/BGRA/ABGR texture formats via swizzle
May 29, 2026
yaRnMcDonuts
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May 29, 2026
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ANGLE GLES no longer exposed several common jME image formats that remain supported on the desktop GL path:
BGR8,ARGB8,BGRA8, andABGR8, including sRGB variants. This change restores those formats on GLES by mapping them to GLES-supported upload formats and applying texture swizzles to preserve channel order.GLES format mappings
BGR8,ARGB8,BGRA8, andABGR8RGB8/RGBA8andSRGB8/SRGB8_ALPHA8internal formats instead of desktop-only byte-order upload formatsTexture swizzle handling
TextureUtilswizzle setup to cover the restored byte-order formatsFocused coverage
GLImageFormatsTestto assert that GLES 3 now exposes these formats through swizzled mappings in both linear and sRGB paths