Fixed file lock leaks in GLSLLoader.#738
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shadowislord merged 1 commit intoSep 21, 2017
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@Nehon I don't use Windows OS, but this problem came from some users of my editor, in the case with game application it isn't the important problem, but I think we need to fix it :) |
Nehon
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Yes. I agree on this one. Also the try with ressource is more elegant.
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We didn't close readers of shader streams in the GLSLLoader. It provided some file lock leaks and then I couldn't change these files on windows without restarting jME application.