SDK Release 3.8.1
·
15 commits
to master
since this release
Highlights
- Based on Netbeans 28 (up from 25)
- Comes with JDK 21.0.11 (up from 21.0.7)
- jME engine version 3.8.1 used internally and by Ant projects (up from 3.8.0)
- Bug fixes
What's Changed
- Issue #651 save asset node in TerrainEditorController by @neph1 in #653
- Sort anim clips by @neph1 in #654
- Fix Material Editor scrolling when content overflows window by @Copilot in #669
- Fix drag and drop issues from file tree to scene composer by implementing AssetNameHolder and flavor detection by @Copilot in #671
- Add animation support to material editor for animated materials by @Copilot in #672
- [WIP] Cancelling texture selection in material editor unsets the texture instead by @Copilot in #683
- Fix shader template files creating empty files instead of proper template content by @Copilot in #682
- Add code-based J3MD template and shader templates with FreeMarker variable substitution by @Copilot in #670
- Replace NBI with NBPackage by @tonihele in #660
- Update to Netbeans 28 by @tonihele in #687
- Update Gradle 8.6 -> 9.2.1 on Gradle game template by @tonihele in #691
- Update to jME 3.8.1 by @tonihele in #689
- Get version tag from GIT when parameter not given by @tonihele in #693
- Release build fixes by @tonihele in #694
New Contributors
- @Copilot made their first contribution in #669
Full Changelog: v3.8.0-stable-sdk1...v3.8.1-stable-sdk1
Note for upgrading from previous SDK versions
Note for upgrading from previous SDK versions
There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)