GPU-accelerated effects chain for Daydream Scope. Deployable as preprocessor or postprocessor in the Scope pipeline.
| Category | Effects |
|---|---|
| Color | Brightness, Contrast, Saturation, Hue Shift |
| Advanced Color | Gamma, Black Point, White Point, Color Temperature |
| RGB Gains | Red, Green, Blue channel gain |
| Chromakey | Color key removal with similarity/smoothness controls |
| Edge Detect | Gradient magnitude edge detection |
| Threshold | Binary black/white threshold |
| Blur | Separable Gaussian blur |
| Glow | Blur + additive bloom |
| Scanlines | CRT-style horizontal line overlay |
| Invert | Full RGB inversion |
| Canny | Canny edge detection with NMS + hysteresis |
| Lineart | Sobel-based line extraction |
| Lineart Anime | Thick anime-style line extraction |
| Softedge | HED-like soft edge detection |
| Scribble | Sketch-like binary edges |
| Depth | Luminance-based depth approximation |
| Color Quantize | 8-level per-channel color reduction |
All effects have enable toggles, parameter sliders, and invert options.
wallspace-effects-pre— Preprocessor (runs before diffusion)wallspace-effects-post— Postprocessor (runs after diffusion)
Both share the same effect chain. Choose where to apply in the Scope pipeline.
pip install -e .- Python 3.12+
- PyTorch (ships with Scope)
- No additional model downloads required