Releases
v5.0.5
5.0.5 - The Element Update [Patch 5]
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Features & Changes
New Java block/item format version with no rotation limit (#3146 )
Added Nautilus and Nautilus Baby skin presets
Added new language "Portuguese (Brazil)" (thanks @IagoEmanuel15 !)
Reduced contrast of grid color
When auto UV is enabled on a cube, using the resize tool will now expand UVs in the direction in which it is being expanded
Technical/API Changes
Added new event hooks:
display_model_stats
interpolate_keyframes
generate_texture_template
Added undo message argument to finish-/ed_edit event hook
Added displayFrame option on custom animator channels
Added support for boolean properties on keyframes
Added condition option for custom animation channels
Added support for requestable native API clipboard
The UV resolution in new projects now defaults to the format block size
Resolution presets in template generator are now displayed relative to block size
Added format option for forward direction, can be one of -z, +z, -x, +x
Made Model Stats customizable via plugin
Added animation_grouping format option to support one-per-file animation files
Fixes
Fixed undo issue when creating armature (#3183 )
Fixed #3151 Shelf display missing as a preset option
Fixed UV navigator showing when UV editor is not zoomed out
Fixed selection issue with armature inside nested bone chain
Fixed rotating armature bone chain applying rotation to all selected bones
Fixed being able to create armature as child of armature bone
Fixed pasting into outliner with no elements selected
Panel update performance improvements
Improved armature posing performance
Fixed #3156 action.merge_splines is missing translation
Fixed cube auto UV not supporting mirrored faces
Fixed dragging unselected outliner elements issue
Fixed vertical alignment in dialog forms
Fixed timeline css issues
Fixed undo message when cutting texture selection
Fixed #3178 Unselect All not working in animation mode
Fixed issue with requesting file system access if scoped access is already granted
Fixed default values when creating keyframe extending animation on "once"
Fixed UV editor shifting when activating texture layers
Fixed #3189 interpolate option from mcmeta files is ignored
Fixed several issues related to Clear Unused Texture Space
Fixed #2841 and #2840 feature is not working correctly with layers
Fixed incorrect UV on cubes when using per texture UV size
Fixed vertex weight calculation issues when mesh has transformations
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