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68172cc
typo
joaquinelio Jun 10, 2021
0e49461
typpo
joaquinelio Jun 10, 2021
964ba15
function parameters vs arguments
iliakan Jun 13, 2021
1ccd673
Merge pull request #2624 from joaquinelio/patch-11
iliakan Jun 13, 2021
54ff266
Merge pull request #2623 from joaquinelio/patch-9
iliakan Jun 13, 2021
2b1600e
Merge pull request #2622 from leviding/patch-37
iliakan Jun 13, 2021
581117f
Merge pull request #2621 from leviding/patch-36
iliakan Jun 13, 2021
dcf4b5b
closes #2619
iliakan Jun 13, 2021
2290bd6
Merge pull request #2616 from joaquinelio/patch-8
iliakan Jun 13, 2021
bcb47b7
Merge pull request #2612 from joaquinelio/patch-4
iliakan Jun 13, 2021
5f927bd
Merge pull request #2611 from AhmedElaguab/master
iliakan Jun 13, 2021
4d46f12
Merge pull request #2606 from Dorin-David/patch-1
iliakan Jun 13, 2021
e4ac603
Merge pull request #2605 from web-padawan/patch-1
iliakan Jun 13, 2021
ee5853d
Merge pull request #2604 from odsantos/regex-methods
iliakan Jun 13, 2021
bcf2e48
minor fixes
iliakan Jun 13, 2021
225a36f
Merge branch 'master' of github.com:javascript-tutorial/en.javascript…
iliakan Jun 13, 2021
617dfc7
minor fixes
iliakan Jun 13, 2021
3d88d33
Update article.md
ZYinMD Jun 13, 2021
e2d1823
minor fixes
iliakan Jun 13, 2021
614e29e
minor fixes
iliakan Jun 13, 2021
a171b0a
fix typo in 1-js/05-data-types/03-string
ZYinMD Jun 13, 2021
e527c61
Merge pull request #2630 from ZYinMD/patch-10
iliakan Jun 13, 2021
b258e8f
minor fixes
iliakan Jun 14, 2021
fb4fc33
minor fixes
iliakan Jun 15, 2021
2dce19e
"inserts into" instead of "appends to"
joaquinelio Jun 16, 2021
497ca99
Update article.md
joaquinelio Jun 16, 2021
9680c67
Merge pull request #2633 from joaquinelio/patch-4
iliakan Jun 16, 2021
cd466c5
Unnecessary escape characters in cookie.js
NNboru Jun 17, 2021
8c910b4
Update article.md
joaquinelio Jun 18, 2021
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Update article.md
joaquinelio Jun 18, 2021
0c41930
Update article.md
joaquinelio Jun 18, 2021
263f57e
Update article.md
joaquinelio Jun 18, 2021
492f506
Merge pull request #2555 from joaquinelio/patch-6
iliakan Jun 18, 2021
a6dfbb7
minor fixes
iliakan Jun 18, 2021
29f0121
Merge pull request #2636 from NNboru/patch-1
iliakan Jun 18, 2021
de36d0d
update one code comment in 1-js/09-classes/04-private-protected-prope…
ZYinMD Jun 18, 2021
c45e78f
Maybe. "accessors" link
joaquinelio Jun 18, 2021
d43bdd2
slightly improve clarity on Promise.all()
ZYinMD Jun 19, 2021
e49bc3b
Merge pull request #2627 from ZYinMD/patch-5
iliakan Jun 19, 2021
e877796
closes #2641
iliakan Jun 19, 2021
ff53f06
minor fixes
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cf82cc3
minor fixes
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85282ef
minor fixes
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a40ca9a
minor fixes
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minor fixes
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df6e5a4
minor fixes
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e769408
minor fixes
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de81cb4
minor fixes
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7dacfd4
minor fixes
iliakan Jun 19, 2021
3661393
minor fixes
iliakan Jun 19, 2021
1b16f9d
Merge pull request #2640 from ZYinMD/patch-17
iliakan Jun 19, 2021
6f14c39
Merge pull request #2639 from joaquinelio/patch-4
iliakan Jun 19, 2021
52eaa63
typo
joaquinelio Jun 20, 2021
9847492
Typo in Ch 15 Functions
Yoona8 Jun 20, 2021
140c75d
Merge pull request #2644 from Yoona8/master
iliakan Jun 20, 2021
ffe91a6
Merge pull request #2643 from joaquinelio/patch-6
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8558fa8
Merge pull request #2638 from ZYinMD/patch-16
iliakan Jun 20, 2021
b19a6f0
minor fixes
iliakan Jun 21, 2021
66bad3f
fix typo in 5-network/02-formdata
ZYinMD Jun 22, 2021
d7c2f08
Add one letter in 5-network/03-fetch-progress
ZYinMD Jun 22, 2021
c4efc35
minor grammar change in webcomponents-intro
ZYinMD Jun 23, 2021
b855f6c
add a section about css animation performance
ZYinMD Jun 24, 2021
9b99012
Merge pull request #2654 from ZYinMD/patch-24
iliakan Jun 24, 2021
c41361f
animation
iliakan Jun 24, 2021
8b3730b
minor fixes
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2961588
minor fixes
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753182b
minor fixes
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7d838b3
minor fixes
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32f01fb
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6c15ba4
minor fixes
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771aab4
minor fixes
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2eb4251
minor fixes
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2811211
minor fixes
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27af482
minor fixes
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934d32b
minor fixes
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4420427
minor fixes
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e609815
minor fixes
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minor fixes
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e79ce9d
minor fixes
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c001068
minor fixes
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dab34f7
minor fixes
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minor fixes
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a0af69e
minor fixes
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4ed51aa
minor fixes
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54688eb
minor fixes
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6dda47f
minor fixes
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e8d7f37
minor fixes
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9bba570
minor fixes
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7725acc
minor fixes
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bed62e1
Add generator.return
Manik2375 Jun 27, 2021
624b48b
Update article.md
Manik2375 Jun 27, 2021
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minor fixes
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8752573
minor fixes
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76656bd
minor fixes
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minor fixes
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2275894
Merge pull request #2657 from Manik2375/generator.return
iliakan Jul 1, 2021
e195256
Response header name is changed to the right one
websavva Jul 3, 2021
16de27d
Fix a small grammar mistake
iliyu Jul 4, 2021
89e22f8
confusing line
joaquinelio Jul 13, 2021
02c75d2
Update task.md
joaquinelio Jul 13, 2021
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Update article.md
Gammadon Jul 16, 2021
ce38273
add a missing colon
mahdyar Jul 17, 2021
c3214e7
Update article.md
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1bf6973
Merge pull request #2673 from mahdyar/patch-1
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667eb56
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cb97b72
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df215cd
Merge pull request #2653 from ZYinMD/patch-21
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614c85a
minor fixes
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minor fixes
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173ce27
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823eea4
Merge pull request #2648 from ZYinMD/patch-19
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2957e71
minor fixes
iliakan Jul 23, 2021
1b1a2c4
minor fixes
iliakan Jul 23, 2021
9c5388c
pointer events improvements
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57ff060
minor fixes
iliakan Jul 24, 2021
2a6fd54
old and new
joaquinelio Jul 26, 2021
ef8d576
Merge pull request #2680 from joaquinelio/patch-4
iliakan Jul 26, 2021
05a97a0
Update article.md
RainbowDashy Aug 1, 2021
12d7968
Make use of `loadJson` inside `loadGithubUser`
Aug 6, 2021
1808fe3
slider not working on movile
joaquinelio Aug 8, 2021
4a7fe13
Update index.html
joaquinelio Aug 8, 2021
58f9c8d
minor fixes
iliakan Aug 8, 2021
bc08fd1
Merge pull request #2689 from joaquinelio/patch-8
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6b4cfc2
Fix grammar
siimpragi Aug 9, 2021
d404087
Fix typo.
odsantos Aug 9, 2021
95ad576
Update article.md
msmilkshake Aug 11, 2021
f17c07a
Fix compound interest formula
shvchk Aug 14, 2021
a19e517
Update URLs
odsantos Aug 14, 2021
d3ae613
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ed3b2c0
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71688e7
Merge pull request #2695 from shvchk/master
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7edd7c3
Merge pull request #2694 from msmilkshake/patch-1
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71f8a9e
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3b7a35e
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a6c0fad
Merge pull request #2686 from mindv0rtex/patch-1
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4d01fc2
minor fixes
iliakan Aug 15, 2021
1b31575
promise chain flow
joaquinelio Aug 15, 2021
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edge
joaquinelio Aug 16, 2021
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Update article.md
deisner Aug 21, 2021
22b7b51
Update article.md
Aug 26, 2021
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Update urls
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Update article.md
baooab Sep 11, 2021
1059096
Update URL.
odsantos Sep 14, 2021
df39e1a
Update article.md
vladdoroniuk Sep 14, 2021
76ef126
Fix typo
rizkyzhang Sep 22, 2021
7abc297
picture minor fixes
iliakan Sep 25, 2021
b09e38c
minor fixes
iliakan Sep 25, 2021
7651ae0
minor typo
fionatagious Oct 1, 2021
2f98054
chore: fix a typo
mahdyar Oct 4, 2021
f4801c3
closes #2738
iliakan Oct 10, 2021
171d2e7
Merge pull request #2731 from mahdyar/patch-1
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3d47402
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minor
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cbc4350
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193319c
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e3b10e6
sort-by-field fix
joneskj55 Oct 10, 2021
91a89ea
Update article.md
LexaWin Oct 11, 2021
eda333d
minor fixes
iliakan Oct 12, 2021
4397c7f
not a right comparison
Jiapan-Yu Oct 21, 2021
c20baa7
Add missing "!"
mahdiHash Oct 21, 2021
db074cd
Remove redundant word in Possible Mistakes section
vigu86 Oct 22, 2021
e0624c3
Update article.md
dneey Oct 22, 2021
1310d54
fix typo
KennethKinLum Oct 23, 2021
4c2658d
Fixed a grammatical error
zaibugemi Oct 24, 2021
6250c91
Merge pull request #1 from zaibugemi/zaibugemi-patch-1
zaibugemi Oct 24, 2021
3699f73
async-await on top
iliakan Oct 25, 2021
277fbd2
Merge pull request #2762 from zaibugemi/master
iliakan Oct 25, 2021
2a5c881
minor fixes
iliakan Oct 25, 2021
e95cab9
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51be747
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minor fixes
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91e9b9c
minor fixes
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6be354d
minor fixes
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2ac7526
minor fixes
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8308537
closes #2757
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6989312
closes #2752
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f9f77a1
Highlighting opening braces for IIFEs
VamsiDevalla Oct 30, 2021
cc18823
minor fixes
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be69f34
minor fixes
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9fcffe1
minor fixes
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15f7acf
minor fixes
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f8782ac
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itaileshem Nov 2, 2021
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itaileshem Nov 2, 2021
d4ee188
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itaileshem Nov 2, 2021
e4c5707
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itaileshem Nov 2, 2021
4541b7a
minor fixes
iliakan Nov 3, 2021
a829155
minor fixes
iliakan Nov 12, 2021
3d9f1c9
Update script.js
LexaWin Nov 15, 2021
83d2003
added showStep method to our chain in the task
Tofpu Nov 16, 2021
690c223
added showStep to our chain in the solution
Tofpu Nov 16, 2021
caf1a65
fix the broken RFC link
Dec 2, 2021
762d0e5
Added reference link to mdn docs for Object.keys(user)
akxavier Dec 6, 2021
c574391
Update article.md
yangsong97 Dec 11, 2021
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minor fixes
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df72ada
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153fd11
Merge pull request #2783 from akxavier/master
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minor fixes
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Merge pull request #2781 from chanjsq/patch-1
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c5358c5
themable pictures
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cf2ce5e
Type: touch-events should be touch-action
justforuse Dec 13, 2021
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cbdb218
Merge pull request #2777 from Tofpu/missing-showstep-patch
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92a8a40
addition-of-third-header-in-list
Manik2375 Dec 13, 2021
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typo
Manik2375 Dec 13, 2021
974073b
typeof
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9a42577
minor fixes
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minor fixes
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minor fixes
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minor fixes
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minor fixes
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minor fixes
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minor fixes
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typo
joaquinelio Dec 13, 2021
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Update article.md
joaquinelio Dec 13, 2021
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transl: easier to change where mdn: dsnt work
joaquinelio Dec 14, 2021
6fe40fc
Changed a word in article.md
yasledesma Dec 15, 2021
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Fix: Rewrite sentence in line 121
yasledesma Dec 16, 2021
8536bca
fix the broken RFC link in the JSON article
tburette Dec 20, 2021
53488ee
Replace 'mdn' link
odsantos Dec 20, 2021
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Merge pull request #2802 from odsantos/inheritance-fix-link
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joaquinelio Dec 24, 2021
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foolproof
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1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -21,3 +21,4 @@ sftp-config.json
Thumbs.db


/svgs
19 changes: 10 additions & 9 deletions 1-js/01-getting-started/1-intro/article.md
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@@ -1,6 +1,6 @@
# An Introduction to JavaScript

Let's see what's so special about JavaScript, what we can achieve with it, and which other technologies play well with it.
Let's see what's so special about JavaScript, what we can achieve with it, and what other technologies play well with it.

## What is JavaScript?

Expand All @@ -24,11 +24,11 @@ The browser has an embedded engine sometimes called a "JavaScript virtual machin

Different engines have different "codenames". For example:

- [V8](https://en.wikipedia.org/wiki/V8_(JavaScript_engine)) -- in Chrome and Opera.
- [V8](https://en.wikipedia.org/wiki/V8_(JavaScript_engine)) -- in Chrome, Opera and Edge.
- [SpiderMonkey](https://en.wikipedia.org/wiki/SpiderMonkey) -- in Firefox.
- ...There are other codenames like "Chakra" for IE, "ChakraCore" for Microsoft Edge, "Nitro" and "SquirrelFish" for Safari, etc.
- ...There are other codenames like "Chakra" for IE, "JavaScriptCore", "Nitro" and "SquirrelFish" for Safari, etc.

The terms above are good to remember because they are used in developer articles on the internet. We'll use them too. For instance, if "a feature X is supported by V8", then it probably works in Chrome and Opera.
The terms above are good to remember because they are used in developer articles on the internet. We'll use them too. For instance, if "a feature X is supported by V8", then it probably works in Chrome, Opera and Edge.

```smart header="How do engines work?"

Expand Down Expand Up @@ -59,7 +59,7 @@ For instance, in-browser JavaScript is able to:

## What CAN'T in-browser JavaScript do?

JavaScript's abilities in the browser are limited for the sake of the user's safety. The aim is to prevent an evil webpage from accessing private information or harming the user's data.
JavaScript's abilities in the browser are limited for the sake of a user's safety. The aim is to prevent an evil webpage from accessing private information or harming the user's data.

Examples of such restrictions include:

Expand All @@ -86,7 +86,7 @@ There are at least *three* great things about JavaScript:
```compare
+ Full integration with HTML/CSS.
+ Simple things are done simply.
+ Support by all major browsers and enabled by default.
+ Supported by all major browsers and enabled by default.
```
JavaScript is the only browser technology that combines these three things.

Expand All @@ -110,12 +110,13 @@ Examples of such languages:
- [TypeScript](http://www.typescriptlang.org/) is concentrated on adding "strict data typing" to simplify the development and support of complex systems. It is developed by Microsoft.
- [Flow](http://flow.org/) also adds data typing, but in a different way. Developed by Facebook.
- [Dart](https://www.dartlang.org/) is a standalone language that has its own engine that runs in non-browser environments (like mobile apps), but also can be transpiled to JavaScript. Developed by Google.
- [Brython](https://brython.info/) is a Python transpiler to JavaScript that allow to write application in pure Python without JavaScript.
- [Brython](https://brython.info/) is a Python transpiler to JavaScript that enables the writing of applications in pure Python without JavaScript.
- [Kotlin](https://kotlinlang.org/docs/reference/js-overview.html) is a modern, concise and safe programming language that can target the browser or Node.

There are more. Of course, even if we use one of transpiled languages, we should also know JavaScript to really understand what we're doing.

## Summary

- JavaScript was initially created as a browser-only language, but is now used in many other environments as well.
- Today, JavaScript has a unique position as the most widely-adopted browser language with full integration with HTML/CSS.
- JavaScript was initially created as a browser-only language, but it is now used in many other environments as well.
- Today, JavaScript has a unique position as the most widely-adopted browser language, fully integrated with HTML/CSS.
- There are many languages that get "transpiled" to JavaScript and provide certain features. It is recommended to take a look at them, at least briefly, after mastering JavaScript.
11 changes: 3 additions & 8 deletions 1-js/01-getting-started/2-manuals-specifications/article.md
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Expand Up @@ -13,20 +13,15 @@ A new specification version is released every year. In-between these releases, t

To read about new bleeding-edge features, including those that are "almost standard" (so-called "stage 3"), see proposals at <https://github.com/tc39/proposals>.

Also, if you're in developing for the browser, then there are other specs covered in the [second part](info:browser-environment) of the tutorial.
Also, if you're developing for the browser, then there are other specifications covered in the [second part](info:browser-environment) of the tutorial.

## Manuals

- **MDN (Mozilla) JavaScript Reference** is a manual with examples and other information. It's great to get in-depth information about individual language functions, methods etc.
- **MDN (Mozilla) JavaScript Reference** is the main manual with examples and other information. It's great to get in-depth information about individual language functions, methods etc.

One can find it at <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference>.

Although, it's often best to use an internet search instead. Just use "MDN [term]" in the query, e.g. <https://google.com/search?q=MDN+parseInt> to search for `parseInt` function.


- **MSDN** – Microsoft manual with a lot of information, including JavaScript (often referred to as JScript). If one needs something specific to Internet Explorer, better go there: <http://msdn.microsoft.com/>.

Also, we can use an internet search with phrases such as "RegExp MSDN" or "RegExp MSDN jscript".
Although, it's often best to use an internet search instead. Just use "MDN [term]" in the query, e.g. <https://google.com/search?q=MDN+parseInt> to search for `parseInt` function.

## Compatibility tables

Expand Down
1 change: 0 additions & 1 deletion 1-js/01-getting-started/3-code-editors/article.md
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Expand Up @@ -32,7 +32,6 @@ In practice, lightweight editors may have a lot of plugins including directory-l
The following options deserve your attention:

- [Atom](https://atom.io/) (cross-platform, free).
- [Visual Studio Code](https://code.visualstudio.com/) (cross-platform, free).
- [Sublime Text](http://www.sublimetext.com) (cross-platform, shareware).
- [Notepad++](https://notepad-plus-plus.org/) (Windows, free).
- [Vim](http://www.vim.org/) and [Emacs](https://www.gnu.org/software/emacs/) are also cool if you know how to use them.
Expand Down
4 changes: 2 additions & 2 deletions 1-js/02-first-steps/01-hello-world/article.md
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Expand Up @@ -9,7 +9,7 @@ So first, let's see how we attach a script to a webpage. For server-side environ

## The "script" tag

JavaScript programs can be inserted into any part of an HTML document with the help of the `<script>` tag.
JavaScript programs can be inserted almost anywhere into an HTML document using the `<script>` tag.

For instance:

Expand Down Expand Up @@ -73,7 +73,7 @@ Script files are attached to HTML with the `src` attribute:
<script src="/path/to/script.js"></script>
```

Here, `/path/to/script.js` is an absolute path to the script from the site root. One can also provide a relative path from the current page. For instance, `src="script.js"` would mean a file `"script.js"` in the current folder.
Here, `/path/to/script.js` is an absolute path to the script from the site root. One can also provide a relative path from the current page. For instance, `src="script.js"`, just like `src="./script.js"`, would mean a file `"script.js"` in the current folder.

We can give a full URL as well. For instance:

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36 changes: 16 additions & 20 deletions 1-js/02-first-steps/02-structure/article.md
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Expand Up @@ -46,7 +46,7 @@ alert(3 +
+ 2);
```

The code outputs `6` because JavaScript does not insert semicolons here. It is intuitively obvious that if the line ends with a plus `"+"`, then it is an "incomplete expression", so the semicolon is not required. And in this case that works as intended.
The code outputs `6` because JavaScript does not insert semicolons here. It is intuitively obvious that if the line ends with a plus `"+"`, then it is an "incomplete expression", so a semicolon there would be incorrect. And in this case, that works as intended.

**But there are situations where JavaScript "fails" to assume a semicolon where it is really needed.**

Expand All @@ -56,40 +56,36 @@ Errors which occur in such cases are quite hard to find and fix.
If you're curious to see a concrete example of such an error, check this code out:

```js run
[1, 2].forEach(alert)
alert("Hello");

[1, 2].forEach(alert);
```

No need to think about the meaning of the brackets `[]` and `forEach` yet. We'll study them later. For now, just remember the result of the code: it shows `1` then `2`.
No need to think about the meaning of the brackets `[]` and `forEach` yet. We'll study them later. For now, just remember the result of running the code: it shows `Hello`, then `1`, then `2`.

Now, let's add an `alert` before the code and *not* finish it with a semicolon:
Now let's remove the semicolon after the `alert`:

```js run no-beautify
alert("There will be an error")
alert("Hello")

[1, 2].forEach(alert)
[1, 2].forEach(alert);
```

Now if we run the code, only the first `alert` is shown and then we have an error!

But everything is fine again if we add a semicolon after `alert`:
```js run
alert("All fine now");
The difference compared to the code above is only one character: the semicolon at the end of the first line is gone.

[1, 2].forEach(alert)
```
If we run this code, only the first `Hello` shows (and there's an error, you may need to open the console to see it). There are no numbers any more.

Now we have the "All fine now" message followed by `1` and `2`.
That's because JavaScript does not assume a semicolon before square brackets `[...]`. So, the code in the last example is treated as a single statement.


The error in the no-semicolon variant occurs because JavaScript does not assume a semicolon before square brackets `[...]`.

So, because the semicolon is not auto-inserted, the code in the first example is treated as a single statement. Here's how the engine sees it:
Here's how the engine sees it:

```js run no-beautify
alert("There will be an error")[1, 2].forEach(alert)
alert("Hello")[1, 2].forEach(alert);
```

But it should be two separate statements, not one. Such a merging in this case is just wrong, hence the error. This can happen in other situations.
Looks weird, right? Such merging in this case is just wrong. We need to put a semicolon after `alert` for the code to work correctly.

This can happen in other situations also.
````

We recommend putting semicolons between statements even if they are separated by newlines. This rule is widely adopted by the community. Let's note once again -- *it is possible* to leave out semicolons most of the time. But it's safer -- especially for a beginner -- to use them.
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Expand Up @@ -6,7 +6,7 @@ That's simple:
let ourPlanetName = "Earth";
```

Note, we could use a shorter name `planet`, but it might be not obvious what planet it refers to. It's nice to be more verbose. At least until the variable isNotTooLong.
Note, we could use a shorter name `planet`, but it might not be obvious what planet it refers to. It's nice to be more verbose. At least until the variable isNotTooLong.

## The name of the current visitor

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2 changes: 1 addition & 1 deletion 1-js/02-first-steps/04-variables/article.md
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Expand Up @@ -24,7 +24,7 @@ Now, we can put some data into it by using the assignment operator `=`:
let message;

*!*
message = 'Hello'; // store the string
message = 'Hello'; // store the string 'Hello' in the variable named message
*/!*
```

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25 changes: 14 additions & 11 deletions 1-js/02-first-steps/05-types/article.md
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Expand Up @@ -64,7 +64,7 @@ Special numeric values formally belong to the "number" type. Of course they are

We'll see more about working with numbers in the chapter <info:number>.

## BigInt
## BigInt [#bigint-type]

In JavaScript, the "number" type cannot represent integer values larger than <code>(2<sup>53</sup>-1)</code> (that's `9007199254740991`), or less than <code>-(2<sup>53</sup>-1)</code> for negatives. It's a technical limitation caused by their internal representation.

Expand Down Expand Up @@ -213,14 +213,7 @@ The `symbol` type is used to create unique identifiers for objects. We have to m

The `typeof` operator returns the type of the argument. It's useful when we want to process values of different types differently or just want to do a quick check.

It supports two forms of syntax:

1. As an operator: `typeof x`.
2. As a function: `typeof(x)`.

In other words, it works with parentheses or without them. The result is the same.

The call to `typeof x` returns a string with the type name:
A call to `typeof x` returns a string with the type name:

```js
typeof undefined // "undefined"
Expand Down Expand Up @@ -251,9 +244,19 @@ typeof alert // "function" (3)
The last three lines may need additional explanation:

1. `Math` is a built-in object that provides mathematical operations. We will learn it in the chapter <info:number>. Here, it serves just as an example of an object.
2. The result of `typeof null` is `"object"`. That's an officially recognized error in `typeof` behavior, coming from the early days of JavaScript and kept for compatibility. Definitely, `null` is not an object. It is a special value with a separate type of its own.
2. The result of `typeof null` is `"object"`. That's an officially recognized error in `typeof`, coming from very early days of JavaScript and kept for compatibility. Definitely, `null` is not an object. It is a special value with a separate type of its own. The behavior of `typeof` is wrong here.
3. The result of `typeof alert` is `"function"`, because `alert` is a function. We'll study functions in the next chapters where we'll also see that there's no special "function" type in JavaScript. Functions belong to the object type. But `typeof` treats them differently, returning `"function"`. That also comes from the early days of JavaScript. Technically, such behavior isn't correct, but can be convenient in practice.

```smart header="The `typeof(x)` syntax"
You may also come across another syntax: `typeof(x)`. It's the same as `typeof x`.

To put it clear: `typeof` is an operator, not a function. The parentheses here aren't a part of `typeof`. It's the kind of parentheses used for mathematical grouping.

Usually, such parentheses contain a mathematical expression, such as `(2 + 2)`, but here they contain only one argument `(x)`. Syntactically, they allow to avoid a space between the `typeof` operator and its argument, and some people like it.

Some people prefer `typeof(x)`, although the `typeof x` syntax is much more common.
```

## Summary

There are 8 basic data types in JavaScript.
Expand All @@ -269,7 +272,7 @@ There are 8 basic data types in JavaScript.

The `typeof` operator allows us to see which type is stored in a variable.

- Two forms: `typeof x` or `typeof(x)`.
- Usually used as `typeof x`, but `typeof(x)` is also possible.
- Returns a string with the name of the type, like `"string"`.
- For `null` returns `"object"` -- this is an error in the language, it's not actually an object.

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Expand Up @@ -9,7 +9,6 @@ true + false = 1
"$" + 4 + 5 = "$45"
"4" - 2 = 2
"4px" - 2 = NaN
7 / 0 = Infinity
" -9 " + 5 = " -9 5" // (3)
" -9 " - 5 = -14 // (4)
null + 1 = 1 // (5)
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Expand Up @@ -16,7 +16,6 @@ true + false
"$" + 4 + 5
"4" - 2
"4px" - 2
7 / 0
" -9 " + 5
" -9 " - 5
null + 1
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23 changes: 16 additions & 7 deletions 1-js/02-first-steps/08-operators/article.md
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Expand Up @@ -56,17 +56,21 @@ alert( 8 % 3 ); // 2, a remainder of 8 divided by 3

### Exponentiation **

The exponentiation operator `a ** b` multiplies `a` by itself `b` times.
The exponentiation operator `a ** b` raises `a` to the power of `b`.

In school maths, we write that as a<sup>b</sup>.

For instance:

```js run
alert( 2 ** 2 ); // 4 (2 multiplied by itself 2 times)
alert( 2 ** 3 ); // 8 (2 * 2 * 2, 3 times)
alert( 2 ** 4 ); // 16 (2 * 2 * 2 * 2, 4 times)
alert( 2 ** 2 ); // 2² = 4
alert( 2 ** 3 ); // 2³ = 8
alert( 2 ** 4 ); // 2⁴ = 16
```

Mathematically, the exponentiation is defined for non-integer numbers as well. For example, a square root is an exponentiation by `1/2`:
Just like in maths, the exponentiation operator is defined for non-integer numbers as well.

For example, a square root is an exponentiation by ½:

```js run
alert( 4 ** (1/2) ); // 2 (power of 1/2 is the same as a square root)
Expand Down Expand Up @@ -104,7 +108,12 @@ Here's a more complex example:
alert(2 + 2 + '1' ); // "41" and not "221"
```

Here, operators work one after another. The first `+` sums two numbers, so it returns `4`, then the next `+` adds the string `1` to it, so it's like `4 + '1' = 41`.
Here, operators work one after another. The first `+` sums two numbers, so it returns `4`, then the next `+` adds the string `1` to it, so it's like `4 + '1' = '41'`.

```js run
alert('1' + 2 + 2); // "122" and not "14"
```
Here, the first operand is a string, the compiler treats the other two operands as strings too. The `2` gets concatenated to `'1'`, so it's like `'1' + 2 = "12"` and `"12" + 2 = "122"`.

The binary `+` is the only operator that supports strings in such a way. Other arithmetic operators work only with numbers and always convert their operands to numbers.

Expand Down Expand Up @@ -214,7 +223,7 @@ alert( x ); // 5

The fact of `=` being an operator, not a "magical" language construct has an interesting implication.

Most operators in JavaScript return a value. That's obvious for `+` and `-`, but also true for `=`.
All operators in JavaScript return a value. That's obvious for `+` and `-`, but also true for `=`.

The call `x = value` writes the `value` into `x` *and then returns it*.

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2 changes: 1 addition & 1 deletion 1-js/02-first-steps/09-comparison/article.md
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Expand Up @@ -7,7 +7,7 @@ In JavaScript they are written like this:
- Greater/less than: <code>a &gt; b</code>, <code>a &lt; b</code>.
- Greater/less than or equals: <code>a &gt;= b</code>, <code>a &lt;= b</code>.
- Equals: `a == b`, please note the double equality sign `==` means the equality test, while a single one `a = b` means an assignment.
- Not equals. In maths the notation is <code>&ne;</code>, but in JavaScript it's written as <code>a != b</code>.
- Not equals: In maths the notation is <code>&ne;</code>, but in JavaScript it's written as <code>a != b</code>.

In this article we'll learn more about different types of comparisons, how JavaScript makes them, including important peculiarities.

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2 changes: 1 addition & 1 deletion 1-js/02-first-steps/10-ifelse/2-check-standard/task.md
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Expand Up @@ -6,7 +6,7 @@ importance: 2

Using the `if..else` construct, write the code which asks: 'What is the "official" name of JavaScript?'

If the visitor enters "ECMAScript", then output "Right!", otherwise -- output: "Didn't know? ECMAScript!"
If the visitor enters "ECMAScript", then output "Right!", otherwise -- output: "You don't know? ECMAScript!"

![](ifelse_task2.svg)

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Expand Up @@ -68,7 +68,7 @@ if (cond) {

## The "else" clause

The `if` statement may contain an optional "else" block. It executes when the condition is false.
The `if` statement may contain an optional "else" block. It executes when the condition is falsy.

For example:
```js run
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6 changes: 3 additions & 3 deletions 1-js/02-first-steps/11-logical-operators/article.md
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@@ -1,6 +1,6 @@
# Logical operators

There are three logical operators in JavaScript: `||` (OR), `&&` (AND), `!` (NOT).
There are four logical operators in JavaScript: `||` (OR), `&&` (AND), `!` (NOT), `??` (Nullish Coalescing). Here we cover the first three, the `??` operator is in the next article.

Although they are called "logical", they can be applied to values of any type, not only boolean. Their result can also be of any type.

Expand Down Expand Up @@ -64,7 +64,7 @@ if (hour < 10 || hour > 18 || isWeekend) {
}
```

## OR "||" finds the first truthy value
## OR "||" finds the first truthy value [#or-finds-the-first-truthy-value]

The logic described above is somewhat classical. Now, let's bring in the "extra" features of JavaScript.

Expand Down Expand Up @@ -123,7 +123,7 @@ This leads to some interesting usage compared to a "pure, classical, boolean-onl

It means that `||` processes its arguments until the first truthy value is reached, and then the value is returned immediately, without even touching the other argument.

That importance of this feature becomes obvious if an operand isn't just a value, but an expression with a side effect, such as a variable assignment or a function call.
The importance of this feature becomes obvious if an operand isn't just a value, but an expression with a side effect, such as a variable assignment or a function call.

In the example below, only the second message is printed:

Expand Down
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