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Releases: jbcom/blobolines

blobolines: v0.1.16

25 Jun 02:44
e9b7af0

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0.1.16 (2026-06-25)

Features

  • a11y: add high contrast setting (04f32d3)
  • a11y: honor app reduced motion setting (9d1e137)
  • gameover: surface next climb goal (b56ba41)
  • hud: show held shield powerup (bc8b894)
  • hud: surface high-altitude hazards (f6b492f)
  • hud: surface high-altitude hazards (#116) (f6b492f)
  • landing page as its own page + predictive aim arc + small-phone scaling (#109) (8287854)

Bug Fixes

  • a11y: include root in reduced-motion selector (e4206bc)
  • gameover: keep dense phone results readable (d563e25)
  • menu: fit difficulty dialog on phones (7513c15)
  • menu: keep dense modals usable on phones (0f05f56)
  • menu: keep short landscape modal actions reachable (dadac4d)
  • menu: wrap mobile action nav (5a61adb)

blobolines: v0.1.15

22 Jun 03:15
89cb6b1

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0.1.15 (2026-06-22)

Features

  • onboarding: teach mid-air steering with a second coachmark (#102) (c91cd8a)

Bug Fixes

  • render: stop bloom washing the lit scene to milky white (#105) (4962602)

Reverts

  • render: undo #86 height-reactive sky/lighting (fixes washed-out skybox) (#106) (669fd46)

blobolines: v0.1.14

20 Jun 21:14
d71f170

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0.1.14 (2026-06-20)

Features

  • daily: celebrate streak extensions on the game-over card (#97) (68d7b13)
  • daily: streak achievements, aurora skin, and at-risk menu nudge (#95) (027e132)
  • feel: equip + purchase feedback in the goo customizer (#100) (a1dc364)
  • feel: punctuate the death splat and the clutch shield-save (#99) (22cceaf)
  • feel: tap sound on the menu's primary buttons (#101) (ff361f1)
  • haptics: celebration success-buzz on every peak moment (#98) (32d5f78)

blobolines: v0.1.13

20 Jun 19:20
7e48be6

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0.1.13 (2026-06-20)

Features

  • achievements: show progress bars toward locked medals (#83) (011d526)
  • cosmetic: Nebula skin + the 2000m Voyager achievement (#91) (3e7972f)
  • daily: a 7-day 'this week's dailies' summary (#94) (da970f2)
  • daily: branded PNG share card on the share button (#89) (fe52757)
  • daily: daily-challenge streak system (#88) (799dddc)
  • gameplay: in-run PAUSE with frozen-scene overlay (#85) (d15c1e5)
  • gameplay: raise the combo ceiling to 12 (conservative rebalance) (#93) (a7db0b6)
  • render: upper-band sky/lighting polish + dev-teleport fix (#86) (337a40c)
  • scene: bobbing off-route obstacles (#92) (cef2e27)
  • scene: off-route bounce obstacles — a new interactive-scenery class (#87) (f290262)
  • ui: one-tap Replay on Hall-of-Fame leaderboard entries (#90) (a73a479)

blobolines: v0.1.12

20 Jun 13:18
2d1d928

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0.1.12 (2026-06-20)

Features

  • audio: align ambient beds to the canonical biome bands (#61) (4811d44)
  • audio: escalating victory stingers by milestone tier (#78) (31ce694)
  • audio: per-biome music — each band gets its own upbeat track (#77) (be54b08)
  • biome-band banner + daily 'Today's tower' standing (#70) (b670cad)
  • collect: rare treasure-tier jackpot pickup (#67) (4dee63f)
  • data-driven biome scenery & per-biome ambience (+ air nudge / achievement toasts) (#59) (4624d7c)
  • dev: blob altitude teleport for biome-band QA (#65) (69f09ed)
  • gameover: make the seed line a one-tap copy-seed button (#81) (8141f3f)
  • progression: unlock cosmetic skins by earning achievements (#66) (4072b5e)
  • scene: parallax depth layers for the biome scenery (#63) (155a2b6)
  • scene: per-biome particle grain (size + drift) (#64) (92175f5)
  • scenery: enrich biome prop variety (+2 per band) from the NAS library (#74) (3a2597a)
  • scenery: flyby glint — near props brighten as the blob catches them (#73) (a5b5756)
  • scenery: flyby pulse — near props spike as the blob shoots past (#72) (8d5e875)
  • scenery: near-layer props react to the blob rushing past (#71) (21468f9)
  • scenery: per-band hero landmarks anchor each biome's identity (#75) (a8b4193)

blobolines: v0.1.11

19 Jun 23:14
7abcc52

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0.1.11 (2026-06-19)

Features

  • bubble-cloud-pad: implement interactive bubble / helium cloud pad mechanics and rendering (#58) (c91abeb)
  • world: massively tune difficulty profiles and balance scoring for skill (#57) (5ce2dad)

Bug Fixes

  • views: convert repetitive zIndex style casts to compile-safe tailwind classes (#55) (e6038aa)

blobolines: v0.1.10

19 Jun 03:50
1aab02e

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0.1.10 (2026-06-18)

Features

  • ui: local high scores leaderboard & achievements gallery (#52) (744c1b2)
  • world: add infinite low-poly decorative prop system and resolve audit remediation items (#54) (e016251)

blobolines: v0.1.9

18 Jun 09:58
f683087

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0.1.9 (2026-06-18)

Bug Fixes

  • make cloud catches adhere (7d2b24d)

blobolines: v0.1.8

18 Jun 03:48
369a9c1

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0.1.8 (2026-06-18)

Features

  • add blobby idle burble (#48) (2c7ae46)
  • certify slicer fragment lanes (f310431)
  • pivot trampolines into cloud pads (9db9908)

Bug Fixes

blobolines: v0.1.7

18 Jun 02:14
4a93d1d

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0.1.7 (2026-06-18)

Features

  • add certified phase portal route gates (409e5ce)
  • add proof-backed slicer split gates (799a0e0)
  • animate first-pad blobby impatience (#40) (b429bed)