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Live site: https://solar754.github.io/BaSim/

Tweaked raid basim

Updated version of Henke's BaSim which gives healers more functionality. Defender and collector can both take aggro. Most of their movement and aggro mechanics are correct as far as I can tell. I don't know if healers have residual pathing on runners or not. Feel free to DM me if you see something that's wrong in this sim.

Healer targeting mechanics taken from https://docs.google.com/document/d/1g4QEFpU8VSQsRaXT-1hQePnj7gCUAelnacYxWmsV2tg/edit?usp=sharing.

src: https://raideniza.github.io/

src's src: https://henke96.github.io/BaSim/


solar updates

  • tile markers
  • log pickup
  • on the fly movement input updates
  • save states (thanks to mclovin for taking some of the hits for me)
  • step back (fosters)
  • render toggle (thanks b5 and capeshit for the lessons)
  • healer toggle
  • specify which tick healers and runners can spawn on
    • Example: 5,15 OR 5-15
  • team macro

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