-
Notifications
You must be signed in to change notification settings - Fork 1
.spritehut File specification
jjbernal edited this page Mar 10, 2016
·
1 revision
Latest update: March, 6th 2016
<project width=32 height=32 colorMode="indexed">
<meta spriteHutVersion="0.1" />
<meta author="Juan José Bernal" />
<meta zoomLevel="200%"/>
<palette name="default">
<color name="Transparent" RGBA="#00000000" />
<color name="Red" RGBA="#ff0000ff" />
</palette>
<layer id=1 name="Head" visible="true" locked="false"/>
<layer id=2 name="Body" visible="true" locked="false"/>
<layer id=3 name="Legs" visible="true" locked="false" selected="true" />
<animations>
<animation name="Run" fps=12 selected="true">
<frame position=1 timeUnit="frame">
<cel layerId=1 src="/data/Run/Head1.png"/>
<cel layerId=2 src="/data/Run/Body1.png"/>
<cel layerId=3 src="/data/Run/Legs1.png"/>
</frame>
<frame position=2 timeUnit="frame" timelineMarker=true >
<cel layerId=1 src="/data/Run/Head2.png"/>
<cel layerId=2 src="/data/Run/Body2.png"/>
<cel layerId=3 src="/data/Run/Legs2.png"/>
</frame>
<frame position=3 timeUnit="frame">
<cel layerId=1 src="/data/Run/Head3.png"/>
<cel layerId=2 src="/data/Run/Body3.png"/>
<cel layerId=3 src="/data/Run/Legs3.png"/>
</frame>
</animation>
<animation name="Jump" fps=12>
<frame position=1 timeUnit="frame">
<cel layerId=1 src="/data/Jump/Head1.png"/>
<cel layerId=2 src="/data/Jump/Body1.png"/>
<cel layerId=3 src="/data/Jump/Legs1.png"/>
</frame>
<frame position=2 timeUnit="frame">
<cel layerId=1 src="/data/Jump/Head2.png"/>
<cel layerId=2 src="/data/Jump/Body2.png"/>
<cel layerId=3 src="/data/Jump/Legs2.png"/>
</frame>
<frame position=3 timeUnit="frame">
<cel layerId=1 src="/data/Jump/Head3.png"/>
<cel layerId=2 src="/data/Jump/Body3.png"/>
<cel layerId=3 src="/data/Jump/Legs3.png"/>
</frame>
</animation>
</animations>
</project>