A minimal template for creating Valheim mods with BepInEx on macOS.
- macOS with Valheim installed via Steam
- .NET SDK 8.0+ (
brew install dotnet) - BepInEx for macOS installed in Valheim
- Publicized assemblies in
Managed/publicized_assemblies/
cd Template
./rename-mod.sh YourModName YourAuthorName
dotnet buildThe built DLL will be in bin/Debug/. Copy it to Valheim/BepInEx/plugins/.
Edit Environment.props if your Steam library is in a non-standard location. By default it uses $HOME/Library/Application Support/Steam/steamapps/common/Valheim.
MIT