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FSM Framework

Description

A Finite State Machine framework that can help model and implement a program 
by defining several states, transitions and actions.

Class Diagram

  • FSM: This will be the main class that wraps everything
  • Data: This class will be mainly responsible for data setting, manipulation and retrieval
  • State This class defines every state in the system.
  • Transition This class will be responsible for the flow of the execution of the finite state machine
  • Action: This class defined the Action on the Data that will be executed inside each state
Note: Action is defined as an abstract class for the user to implemented custom actions for his state

Testing

To test this framework, two set of tests are going to be applied:

  • Unit Testing; test for as much as possible of the functions of the FSM class
  • Conway's Game Of Life simulator

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