Added explanations for some patterns used in examples
Ruby deserves some love too...
Small tweaks
Added link to local howto
Added local run howto
Updated Color
Removed sound stuff.
Adding deallocateObject/deallocateTexture.
Updated API Reference (markdown)
Added link to update howto
Added explanation about how to update various things
Added link to OBJ converter howto
Added description on WebGLRenderer's "preserveDrawingBuffer" flag
Added uniforms types link
Added example of uniforms and corresponding GLSL code for accessing them.
Adding ThreeBuilds
maxLights is now a parameter setting.
Updated Home (textile)
quick outline on using text with three.js
Updated TODO (markdown)
Created TODO (markdown)
Added some more resources.
Updated build.py, or how to generate a compressed Three.js file (textile)
Added sole's build.py article
First draft-esque version, feel free to improve/edit it!
I know it's a tiny small change but that missing final dot was disturbing O:-)
Updated WebGLRenderer (markdown)