Updated "infinite" chunk based worlds (markdown)
No need to generate a new Mesh (neither a new Material) inside the loop. Mesh can be reused. Updated "infinite" chunk based worlds (markdown)
Updated Home (textile)
change Updated "infinite" chunk based worlds (markdown)
code? Updated "infinite" chunk based worlds (markdown)
adding example Created "infinite" chunk-based worlds (markdown)
Migrated from home v1
Initial Commit