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Wayland Pinned Window Topmost Support (Always on Top):
Implemented custom cross-platform topmost management (pinned_window_top.cpp) for pinned image windows.
Added native support for Wayland LayerShell Top protocol role, with dynamic role switching and fallback strategies.
Introduced configurable "alwaysOnTop" preference for pinned windows (default true) with toggle option in the context menu.
Added delayed scheduling (schedulePinnedWindowRaise) to reliably assert topmost status across different Wayland compositors during window mapping.
Windows Graphics Capture (WGC) Backend:
Added high-performance native Windows Graphics Capture backend (screen_capture_windows_wgc.cpp) for smooth, hardware-accelerated screen capturing on Windows 10/11.
Enabled borderless window capture mode to strip shadow margins and window borders for clean screenshot outputs.
Resolved MinGW compatibility and runtime dependency issues for MSYS2/UCRT64 toolchains.
Heavy refactoring of the GNOME Shell scroll helper extension (extension.js) to improve GNOME Wayland compatibility.
Introduced mark-shot-window-detection-gnome helper script for reliable window geometry and boundary detection under GNOME.
Unified Configuration Storage:
Implemented standard configuration store (app_config_store.cpp) for atomic preference updates, improving robustness when reading and writing configuration settings.
Improved Annotation Workflows:
Added support for multiple number stamp sequences and numbering styles (Arabic, Alphabetic, Roman, Chinese, and Heavenly Stems) with sequence reset button.
Smart automatic repositioning of the text annotation editor based on remaining boundary space to prevent input panels from clipping.
Enabled native input method (IME) support for the text editor and ensured text cursor visibility during long multi-line inputs.
Configurable Debug Logging:
Added --debug, --no-debug, and --debug-log <path> CLI options for configurable troubleshooting.
Added debug.enabled and debug.logPath to config.json while maintaining backward compatibility with DEBUG env vars.
Bug Fixes
Windows Scroll & Capture Artifacts:
Fixed scroll preview positioning and visibility issues in multi-monitor setups.
Added exclusionary logic in Windows hook routines to filter out scroll preview overlays from capture frames.
Windows Thread Affinity:
Corrected Windows affinity configuration logic during system API integration.
Wayland Overlay Handling:
Improved screen overlay placement and coordinate translations under Wayland LayerShell environments.
CI & Build
Windows Build Pipeline:
Configured CI workflows to provision required C++ WinRT headers, allowing successful automated builds on Windows runner environments.