Releases: jtsage/FS22_simpleInspector
Releases · jtsage/FS22_simpleInspector
v1.0.2.5
29 Mar 23:15
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Version 1.0.2.5
Quick fix for driving direction problem
v1.0.2.4
16 Feb 15:49
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Version 1.0.2.4
Changes since 1.0.2.2
Hide when above map and MP chat shows
Add cardinal direction to speed display N/NE/E/SE/S/SW/W/NW
v1.0.2.2
28 Jan 17:48
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Version 1.0.2.2
Changelog (since 1.0.2.0)
Format numbers with localization
Fix top-left display to play nice with Precision Farming
Add option to convert units for display
v1.0.2.1
27 Jan 21:54
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Version 1.0.2.1
Changelog
Update localizations
Add UnitConvert functionality
Fix display when using precision farming with the help menu off
v1.0.2.0
12 Jan 01:27
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Version 1.0.2.0
Includes new feature: AutoDrive and CoursePlay time remaining where applicable.
v1.0.1.10
22 Sep 00:22
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Multiplayer was broken, now it's not. My bad.
v1.0.1.9
18 Sep 03:34
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Pushed to modHub.
v1.0.1.9
Add DEF level (optional, default off)
Add Polish translation
Bugfix: fill level was off when trailer limit was ON in some cases
Rework several subsystems, you'll need to re-set your settings.
v1.0.1.8
28 Jul 20:50
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In this release:
From 1.0.1.7 - Custom order of elements in display (XML edit required), some additional localization
1.0.1.8
Fix color of the fill level for consumables (lime, fertilizer, seeds) in some circumstances.
Add support for Advanced Farm Manager (FSG Modding)
Add Russian translation.
(note - submitted this version to ModHub)
v1.0.1.6
02 Mar 03:15
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Bugfix: text was still visible when HUD is hidden
v1.0.1.5
28 Feb 05:29
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Bugfix Release
Some custom vehicle types that contained the "enterable" specialization, but aren't really drivable vehicles were getting through the filters and stopping the script. (Examples - mobile fuel tanks you enter to fill) Those are now correctly filtered out, along with some extra logic to handle them gracefully just in case they are not. Thanks to Yeldawg for finding this.