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Configuration

juimuifun edited this page May 20, 2026 · 2 revisions

Configuration (config.yml)

The config.yml is simple and allows you to control the physical blocks used to carve the maze.

# The base block pattern used for the maze solid structure
# Supports WorldEdit pattern syntax (e.g., 40%deepslate_bricks,25%basalt)
default-base-block: "stone"

# Override the base block pattern based on the specific maze name
custom-base-blocks:
  my_volcano_maze: "70%netherrack,30%magma_block"
  goblin_cave: "40%deepslate_bricks,25%basalt,15%cracked_deepslate_bricks"

# DO NOT EDIT MANUALLY. 
# The plugin uses this to track which mazes are built and where they are physically located.
built-mazes: []

Changing Maze Blocks In-Game

You don't need to touch the config file to change a maze's blocks. You can do it in-game:

/dt maze setblock goblin_cave 40%stone,60%cobblestone
/dt maze rebuild goblin_cave

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