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Version 0.1.0

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@jure jure released this 05 Jan 16:32
· 34 commits to main since this release
177dfdc

Features:

  • Snap turn,
  • Forward axis teleport activation.

Fixes:

  • Correct teleport height when set externally (i.e. something else moves the player).
  • Account for head rotation when teleporting with rotation.
  • Apply hit/miss color only when ray drawing is complete.

Documentation updates.

Tested on Quest 1 and 2.