fix(dashboard): frontend error handling from CodeRabbit review#83
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justinjdev merged 2 commits intofeat/command-dashboardfrom Mar 21, 2026
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…parsing - Add Adversarial phase to PhaseTimeline.svelte phases array so progress bar renders correctly during adversarial review - Fix quests.ts to extract .quests array from eagles API response object instead of treating the whole response as the array Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
…ments - Await res.json() in all read helpers so JSON parse errors are caught by surrounding try/catch instead of escaping as unhandled rejections - Add synchronous (non-reactive) submitting guard in GateActions to prevent duplicate approve/reject submissions on rapid double-click - Restructure QuestCard to render gate action buttons as siblings of the clickable card link rather than nested inside it, fixing interactive element nesting. Also guard against empty worktree prop. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
res.json()in all 5 read helpers (fetchErrands, fetchTome, fetchAutopsies, fetchConfig, fetchCommands) so JSON parse errors are caught by surrounding try/catch instead of escaping as unhandled promise rejectionssubmittingguard in GateActions.svelte to prevent duplicate approve/reject submissions on rapid double-clickquest.worktreeTest plan
svelte-checkpasses (1 pre-existing error in unrelated file)vite buildsucceeds🤖 Generated with Claude Code